Didn't bother checking that. All I know is that coopdx 1.3 broke a lot of mods. The next coopdx update could fix this. If it not, it could be fixed for the next version of the mod but that will take a while because I don't want to release yet another 1.2.x version
will fix in 1.3, thanks for reporting.
I am done with making patches for 1.2.x, unless the next coopdx version breaks things and I have to patch it again
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