Latest reviews

hello, thanks for creating this mod, i always waited for someone making a CS or mod of cat mario, and now there it is! by the way, i have a problem with the mod: i play SM64 COOP DX 1.0.3 in my 32 bits win 7 pc, and when i load this mod, the file "main.lua" gives script errors, so, please (when you can), fix thid bug. Anyways, thanks for creating this mod, and have a good day!
ProfeJavix
ProfeJavix
Hey! I'm glad you liked the mod concept, but i'm afraid that bug is because your CoopDX version is way to outdated, so the mod won't work there and will have many incompatibilities 😔
For Fludd in Movesets
seems cool but i can't use the mod for some reason
Flying mario 👍
It's really cool that you went the route of recording your own voices for this! The Amy model is beautiful too, I don't often see non-classic Amy mods in retro modding scenes like this.
The warp command is WAY more convenient and less cumbersome to use over the Rom hack mods warp. genuinely such a time saver for testing.
snowy-void!
snowy-void!
thanks
This is REALLY impressive for something done all within SM64(CoopDx), it's a great sequel to the Original Wega's Wansion /reference and all the little details are pretty guuud, one small issue tho, there seems to be some kind of bug when you try to drop an item it just slurps the item back up again (since it's all done on the same frame i'm assuming?) thus softlocking me since my inventory is completely full with various circular shiny objects. i REALLLY hope this gets fixed soon because this """RomHack""" is VERY "nice" so to speak. oh yeah you also cannot save or open doors or anything if you have too much stuff in your inventory
Difficulty
4.00 star(s)
its awesome. the only thing i wish was here, was that the ragdoll toggles when you press dpad up, instead of going back to normal after a short time.
The dedication to putting a ragdoll engine in 64 is crazy. The way it works for many characters is great (aside from the incompatibilities with some characters like [CS] Aqua and etc).

Also I have some suggestions:
- make it so that manual ragdoll is toggled (click to ragdoll/unragdoll)
- an option to enable/disable auto unragdoll
The best Sonic mod I've seen in a while, I never turn this off. I don't know if there's some conflict with other mods (like character select or character select plus) but Amy's hammer never bounces off of walls and the twirl/spin has a chance of also not bouncing off of walls. Sonic's moves all work unless some qol or moveset replaces what Z+B does, of course.
The voices sound pretty close to the original voices these characters had early on, during their first few 3D games and early cartoons (for Sonic, at least). And the animations are great, they play different enough that beating some regular levels can be just as fun as figuring things out for the first time.
If anyone is reading and has not downloaded this mod yet, you should do it right now and NEVER turn it off, it's just the best Sonic mod you'll find.
I'd love to see your take on Knuckles, Tails and even Robotnik. Cheers!
Camera screwed after taking a pipe warp.
Terrible!
Dan_SM64
Dan_SM64
This is false information with no proof whatsoever.
The camera does not break when using a warp pipe.
mods como estos solo hacen mejor y mejor la forma de jugar
Amazingly funny when pulling off a King of the Hill on the 70 star stairway. While great, having to spam DPAD UP to keep myself ragdolled is quite annoying. Makes some BLJ zones in the game easier as you can probably just RLJ (Ragdoll Long Jump) or similar.
ts peak
Difficulty
5.00 star(s)
An absolutely amazing mod, extremely funny and glitchy (But in a good way). Some things I thought were interesting:

When in the ragdoll state, you go through invisible walls (such as level bounds) leading to strange looking deaths.
I like how when you take certain hits or die you ragdoll, but I think it would've been really funny if bullies sent you flying.
You get a ton of speed if you ragdoll, feels strange but I used this to my advantage and found some 𝐑𝐀𝐆𝐃𝐎𝐋𝐋 𝐒𝐊𝐈𝐏𝐒.

Overall a great experience, but I have 1 teeny tiny idea. I think it would be better for players to choose when to un ragdoll rather than needing to wait, this way players don't need to keep pressing the d-pad to continually ragdoll. Of course this is just my opinion and I don't expect you to do this (unless you want to), overall I look forward to see if any more updates come out. Have a great day (or night). 👍
Funny as FUCK. Had a blast with Lolzer but there's a problem with the Triple Baka Pack where, when you rag-doll, the selected vocaloids hair is gone and their right leg in particular turns into an orange ball. Odd glitch, how this gets patched out!
The fact that you made a ragdoll engine alone in SM64 is SUPER DUPER impressive. I am in awe. However, the floatiness of the engine is not the same gravity as SM64 which feels weird. The ragdoll manual trigger can be triggered in any Mario state, meaning triggering it in cannons can softlock the game. I have been sent underneath the map and the player automatically dies at the world's edge while ragdolling. Some of the interactions shown in the trailer don't automatically occur in game. Overall, its a REALLY COOL mod, but it just needs a biiiiiiiit more time to make it something more easily usable.
Laughed my ass off after getting a star with Captain Gaster, good CS this is
blender sphere
It's a very nice move set mod which is accurate to the original game. The only thing I will suggest is add other characters like Luigi with cat suit I know it's meant for Mario, but you can simply change name to cat movesets if you want overall good mod. Keep the good Work
so ive been trying to play this and for some reason most of creams costume packs arent loading in with todays version of the CS mod (version 1.16.4).. idk why but the previous version works (version 1.16.3), just not the version right now