Easy Custom Moveset

Easy Custom Moveset v1.10.1 ( American Philosopher Update )

srGSR

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Jan 3, 2025
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srGSR submitted a new mod:

Easy Custom Moveset - Easily tweak the moveset of CS characters by simply editing a JSON-like file

Easy Custom Movesets
Easily tweak the moveset of CS characters by simply editing a JSON-like. You can increase gravity, change jump strength, dive velocity, even explode on death.
For example, to make an float character with bigger long jumps and an dive with upward trajectory, you would write:
{
name = "Osaka",
gravity = 90,
long_jump_strength = 120,
dive_y_vel = 20
}

To try, you can install this mod with...

Read more about this mod...
 
This is very good but if possible could you add a custom running speed? I know that super speed exists but that kicks it up by too many notches.
 
srGSR updated Easy Custom Moveset with a new update entry:

v1.2 ( speedy update)

Added the stats:

  • walking_speed
  • in_air_speed
  • hold_walking_speed
  • crawling_speed
  • grounded_slowing_speed
Add support to mods:


Read the rest of this update entry...
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This is very good but if possible could you add a custom running speed? I know that super speed exists but that kicks it up by too many notches.
Hey, thats a good idea. In this update I implemented air_speed and walking_speed stats for this.

If you can, it would be pretty nice if you create stats for some sonic character with this stats. I added support to some mods, but I didn't play a lot of sonic games, so I dont know if the stats combine with the characters :p
 
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Hey, thats a good idea. In this update I implemented air_speed and walking_speed stats for this.

If you can, it would be pretty nice if you create stats for some sonic character with this stats. I added support to some mods, but I didn't play a lot of sonic games, so I dont know if the stats combine with the characters :p
The air_speed stat has a glitch where certain character states will accelerate exponentially and indefinitely if they get the chance. This is most noticeable when jumping out of water, but also happens when getting kicked by other players and bubbling. I've even managed to enter "parallel universes" after a death in multiplayer.
 
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The air_speed stat has a glitch where certain character states will accelerate exponentially and indefinitely if they get the chance. This is most noticeable when jumping out of water, but also happens when getting kicked by other players and bubbling. I've even managed to enter "parallel universes" after a death in multiplayer.
Hey, thanks for showing me the bug, I am working on it.
 
srGSR updated Easy Custom Moveset with a new update entry:

v1.4 (Tworlnado update)

This update focus in adding more ways of entering and exiting the twirling state.

Added the stats:
  • twirling_dive_on: Allows the character to perform a dive while twirling.
  • triple_jump_twirling_on: The character start twirling after triple jump.
  • triple_jump_twirling_when: Defines when the character starts twirling after a triple jump.
  • side_flip_twirling_on: The character start twirling after side flip.
  • twirling_gravity: Gravity effect when twirling.
  • twirling_speed...

Read the rest of this update entry...
 
Yo antes añadi soportarte del mod de junio sonic xd ya nose en vez de añadir puedes hacer que hagan spindash o homigh atack
 
Yo antes añadi soportarte del mod de junio sonic xd ya nose en vez de añadir puedes hacer que hagan spindash o homigh atack
Então, para o junio sonic eu aumentei a velocidade dele. Se vc testar, ele está mais perto da movimentação do sonic.
Num futuro talvez eu adicione o spindash e o homing attack, mas tem umas features antes que desejo desenvolver
 
Entonces, para el junio, el sonido aumenta la velocidad del mismo. Se vc testar, ele está mais perto da movimentação do sonic.
Num futuro talvez eu adicione o spindash eo homing attack, mas tem umas características antes que deseo desenvolver
Y también aumente la velocidad de sonic y super sonic shadow ect y disminuir la gravedad de tails para con el omm pueda volar
 
Y también aumente la velocidad de sonic y super sonic shadow ect y disminuir la gravedad de tails para con el omm pueda volar
pera, em qual mod você quer isso? porque eu já aumentei a velocidade do shadow e diminui gravidade do Tails no mod Sonic Classic and Modern Pack. O mod que tem apenas o shadow eu não pretendo dar suporte, visto que ele já tem moveset único
 
pera, em qual mod você quer isso? porque eu já aumentei a velocidade do shadow e diminui gravidade do Tails no mod Sonic Classic and Modern Pack. O mod que tem apenas o shadow eu não pretendo dar suporte, visto que ele já tem moveset único
Es muy lento para sonic y sus panas casi ni se nota la velocidad y la gravedad lo hice para que fuera un poco más fiel a sonic adventure 1
 
ok, isso faz sentido.
Você conhece muito melhor os jogos do sonic, e como ele deveria se movimentar. Você poderia me passar qual walking_speed e gravity seriam ideais?

Stats atuais:
{
name = "Classic Tails",
walking_speed = 120,
in_air_speed = 140,
gravity = 93
},
{
name = "Modern Sonic",
walking_speed = 160,
in_air_speed = 125,
long_jump_velocity_multiplier = 150,
long_jump_max_velocity = 140,
jump_strength = 95
}

--- english translation
Thats makes sense.
You know better about sonic games, Can you pass to me the ideal walking_speed and gravity?
 
ok, isso faz sentido.
Você conhece muito melhor os jogos do sonic, e como ele deveria se movimentar. Você poderia me passar qual walking_speed e gravity seriam ideais?

Stats atuais:
{
name = "Classic Tails",
walking_speed = 120,
in_air_speed = 140,
gravity = 93
},
{
name = "Modern Sonic",
walking_speed = 160,
in_air_speed = 125,
long_jump_velocity_multiplier = 150,
long_jump_max_velocity = 140,
jump_strength = 95
}

--- english translation
Thats makes sense.
You know better about sonic games, Can you pass to me the ideal walking_speed and gravity?
Ejemplo de lo que hice name = "Classic Super Sonic",

walking_speed = 302,

in_air_speed = 242,

long_jump_velocity_multiplier = 200,

long_jump_max_velocity = 130,

airborne_deceleration_speed = 50,

jump_strength = 95

}, {

name = "Modern Super Sonic",

walking_speed = 302,

in_air_speed = 242,

long_jump_velocity_multiplier = 200,

long_jump_max_velocity = 130,

airborne_deceleration_speed = 50,

jump_strength = 95
Don't double post! Use that edit button! Post automatically merged:

Ejemplo de lo que hice name = "Classic Super Sonic",

walking_speed = 302,

in_air_speed = 242,

long_jump_velocity_multiplier = 200,

long_jump_max_velocity = 130,

airborne_deceleration_speed = 50,

jump_strength = 95

}, {

name = "Modern Super Sonic",

walking_speed = 302,

in_air_speed = 242,

long_jump_velocity_multiplier = 200,

long_jump_max_velocity = 130,

airborne_deceleration_speed = 50,

jump_strength = 95
Y tails ponlo en 80 nomás
Don't double post! Use that edit button! Post automatically merged:

Ejemplo de lo que hice name = "Classic Super Sonic",

walking_speed = 302,

in_air_speed = 242,

long_jump_velocity_multiplier = 200,

long_jump_max_velocity = 130,

airborne_deceleration_speed = 50,

jump_strength = 95

}, {

name = "Modern Super Sonic",

walking_speed = 302,

in_air_speed = 242,

long_jump_velocity_multiplier = 200,

long_jump_max_velocity = 130,

airborne_deceleration_speed = 50,

jump_strength = 95
Don't double post! Use that edit button! Post automatically merged:


Y tails ponlo en 80 nomás
Y junio sonic como classics sonic
 
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srGSR updated Easy Custom Moveset with a new update entry:

v1.5 (Hurtful update)

This update introduces multipliers for lava, burn, water, and bad gas damage. This allows for adding drawbacks to characters without completely crippling one of their jumps.

Added the stats:​

  • water_damage_multiplier : How much damage the character takes when holding breath under water
  • disable_damage: Disable damage.
  • bad_gas_damage_multiplier: How much damage the character takes from bad gas
  • snow_water_damage_multiplier: How much damage the character...

Read the rest of this update entry...
 
this is really cool! tho, could it be possible to add things like groundpound dive or groundpound superjump?
 
Está genial que tomarás mi idea en cuenta una recomendación que tengo para sonic y sus panas es que hagan el spindash de sonic char rebooted
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Está genial que tomarás mi idea en cuenta una recomendación que tengo para sonic y sus panas es que hagan el spindash de sonic char rebooted
Y que puedan acelerar poco a poco en vez de tener velocidad establecida usa el somari race 64 te ayudara
 
this is really cool! tho, could it be possible to add things like groundpound dive or groundpound superjump?
Definitely. I was planning to do an groundpound theme update, it will probably be the next one or the one after that;
 

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