Sonic Character: Rebooted

Sonic Character: Rebooted v1.2.4.1

No permission to download

steven3004

Member
Modder
Mar 24, 2024
36
87
540
17
From: steven3004

This is a mod that adds Sonic as a playable character in sm64ex-coop.

To access the character, type /sonic on in chat, then switch to Mario.

Sonic is of course faster than the vanilla cast, but he also brings some new tricks to the table.

  1. Momentum tweaks: When running or landing Sonic doesn't lose any speed that he has gained. If you let go of the analog stick he'll decelerate instead of stopping immediately.
  • Air control: While airborne, during some moves, he can turn around in the air and change directions.
  • No swimming. He instead has a limited version of his ground moveset.
  • Fall damage is delayed a bit for Sonic.
  • B button (ground):
  1. Spindash: Hold the B button to charge the spindash, and let go to dash off rollin'. Ya can also spam it and gain some speed, but it's capped.
  2. Sonic Eagle: Hold A and press B and he'll do the Sonic Eagle from Sonic Battle, which is basically a reskinned Jump Kick here.
  • B button (air):
  1. Sonic Eagle: Basically the same move, but ya have to let go of the analog stick t' do it.
  2. Dropdash: Hold B in the air with the analog stick and you'll start a dropdash. If ya hold it until you hit the ground, you'll get more speed and start rollin'. If ya release it in the air, you'll instead perform an airdash. If ya hold it until ya hit a wall, you'll climb upwards. The faster you are, the higher you'll jump up.
  • Bound Jump: Sonic's replacement fer the ground pound. Press Z and you'll bounce on the ground, break stuff, and be immune t' fall damage. Though keep in mind that you'll have less air control.
  • Grabbing: Just spindash or roll into an object.

In addition, here's the intended color code fer this model:
  • Shirt/Cap (Shoes): d91101
  • Overalls (Quills): 4084d9
  • Skin: fdc976
  • Gloves: ffffff


Credits:

 
steven3004 updated Sonic Character: Rebooted with a new update entry:

The Rosy Rascal Update.

  • Sonic now has a more efficient bound pound code, so it's less hacky and the move now feels more flowy.
  • Air Dashes now break breakable surfaces, provided that ya wanna break boxes with this thing in whichever circumstances.
  • Sonic's water moves are now affected by the water current unless the Metal Cap is worn.
  • Sonic now has a new lil' animation for exiting paintings with a star collected.
  • Sonic's water actions can now interact with switches.
  • Bound Jump now bounces...

Read the rest of this update entry...
 
La verdad este mod está increíble y me gusta mucho que amy este incluida 100/10. Pero tengo una pregunta, ya que añadieron a Amy, eso significa que van a poner más characters? Metal sonic por ejemplo? Si es así sería increíble. Pero ya de por si el mod me gustó
 
Brief announcement: There's been like a whole buncha glitches with the release of sm64coopdx v1.0, so while ya wait fer the fixes, if ya want the mod t' work more properly, just play with it usin' v0.2 instead.
 
  • Like
Reactions: Dimblas
Hi, I made a bunch of color palettes for Sonic because I got bored, I think they are worth showing here
RwcHlP2.png

Here is the link of the .zip with all the palettes: SonicPalettes.zip (Mediafire)
 
Last edited:
The audio for Sonic and Amy entering a level, and when Amy throws Bowser(not sure if it's the same issue for Sonic. I haven't checked him) sound low. I can barely hear it.
 
This mod is awesome! I really love Amy and her moveset. I'd also really like to see knuckles next replacing wario. I really like how he plays in the 3d games and I think he'll work really well in mario 64!
 
  • Like
Reactions: flpzin15
I’m sure this is probably a stupid question to most people far more versed in modding than me, but how do you install this mod correctly? I tried putting the Sonic and Amy files into the character select folder and also just tried putting the whole file itself into the mods, but nothing seems to work. Any guidance would be appreciated, the more detail the better (I’m not very good at modding stuff 💀)
 
Love this mod I think Knuckles would be Wario and shadow would be Waluige I think that would be a easy prediction
 
  • Like
Reactions: flpzin15
Is there a reason why the moveset specifically doesn't work when I host a server? I had the mod installed and it was working just fine when my friend was hosting but I went to play solo with it and now he acts and sounds like Mario. What do I do?
 
From: steven3004

This is a mod that adds Sonic as a playable character in sm64ex-coop.

To access the character, type /sonic on in chat, then switch to Mario.

Sonic is of course faster than the vanilla cast, but he also brings some new tricks to the table.

  1. Momentum tweaks: When running or landing Sonic doesn't lose any speed that he has gained. If you let go of the analog stick he'll decelerate instead of stopping immediately.
  • Air control: While airborne, during some moves, he can turn around in the air and change directions.
  • No swimming. He instead has a limited version of his ground moveset.
  • Fall damage is delayed a bit for Sonic.
  • B button (ground):
  1. Spindash: Hold the B button to charge the spindash, and let go to dash off rollin'. Ya can also spam it and gain some speed, but it's capped.
  2. Sonic Eagle: Hold A and press B and he'll do the Sonic Eagle from Sonic Battle, which is basically a reskinned Jump Kick here.
  • B button (air):
  1. Sonic Eagle: Basically the same move, but ya have to let go of the analog stick t' do it.
  2. Dropdash: Hold B in the air with the analog stick and you'll start a dropdash. If ya hold it until you hit the ground, you'll get more speed and start rollin'. If ya release it in the air, you'll instead perform an airdash. If ya hold it until ya hit a wall, you'll climb upwards. The faster you are, the higher you'll jump up.
  • Bound Jump: Sonic's replacement fer the ground pound. Press Z and you'll bounce on the ground, break stuff, and be immune t' fall damage. Though keep in mind that you'll have less air control.
  • Grabbing: Just spindash or roll into an object.

In addition, here's the intended color code fer this model:
  • Shirt/Cap (Shoes): d91101
  • Overalls (Quills): 4084d9
  • Skin: fdc976
  • Gloves: ffffff


Credits:

i wanna play as Shadow
 
  • Like
Reactions: flpzin15

Users who are viewing this thread