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  1. ThePlayerRolo

    I need Character Select ideas.

    hey I can do this first cause its easier
  2. ThePlayerRolo

    How to install Seq64 on Mac?

    I want to use Seq64 to port my midis into the sm64 soundfont for music. You may be wondering why when you can just use .ogg's with a little bit of scripting and use of hooks on warp. However, you don't get the seamless transition between music tracks like you do in the normal audio tracks. I...
  3. ThePlayerRolo

    I need Character Select ideas.

    the koopa model is different than the player character one, mainly proportions and stance. I could edit it, but whats the point if someone already did? 1724611741 oooh you gave me the idea of diddy kong. Thanks!
  4. ThePlayerRolo

    I need Character Select ideas.

    it doesn't work like that, you can't import sm64 coopdx .bin files into blender.
  5. ThePlayerRolo

    I need Character Select ideas.

    yeah, if I can just get the blend file or the file folder that contains the c and h scripts of the Koopa model from lua example mod, it would make this a LOTT Easier.
  6. ThePlayerRolo

    I need Character Select ideas.

    I've been wanting to make a character select mod, but IDK what character to make bc every character I want to make is too complex for a beginner modeler to model. You guys got any simple character ideas?
  7. ThePlayerRolo

    Steam Group!!!

    yeah sounds a little fishy.
  8. ThePlayerRolo

    Game says SDL error when installed

    Android Port is not supported officaly by the Coop Deluxe Team.
  9. ThePlayerRolo

    Why are my models red?

    preset pallate is off. You can toggle it using Y (Click Extra Binds in the place where you set your controls (Keybinds, Controller Binds) to set it.)
  10. ThePlayerRolo

    Why are my models red?

    Acess Denied, I sent a request to acess it tho.
  11. ThePlayerRolo

    Why are my models red?

    maybe you can send a google drive or mediafire link with the images?
  12. ThePlayerRolo

    custom music (repost)

    hey can you make it so that it replaces the main audio? Because you can hear it, but you can also the hear still hear the slider theme in Peaches Secret Slide along with it, for example.
  13. ThePlayerRolo

    Can't seem to compile a bin file for a custom model

    Okay I think I know whats going on, be sure to put the exported folder in a folder named "actors" inside your mod folder. Only then will it compile.
  14. ThePlayerRolo

    No mesh children

    are you using the character template by chance?:GitHub - coop-deluxe/character-template: A character Template of Mario that allows more possibilities of what's possible. Created for Super Mario 64 PC Port, specifically for Coop Deluxe! This template also works for sm64ex-coop.
  15. ThePlayerRolo

    Playable Link Mod concept art

    this is really cool, Idk how to do custom movesets and am not the best at 3d modeling (yet) so I couldn't do but its still amazing nonetheless. also the custom faces COULD be possible via mesh states (basically you switch out one face model for one expression for another for example).
  16. ThePlayerRolo

    Modder Application

    idk then. I think you should, just be safe, post a google drive or mediafire link to the mod folder, So they can see your work in action.
  17. ThePlayerRolo

    can I apply for Modder status

    You're Welcome :)
  18. ThePlayerRolo

    can I apply for Modder status

    First of all follow this: Qualifications for being a Modder Second of all I don't think you'll get modder status bc one of the qualfications says you can't post a skin swap which I think this counts.
  19. ThePlayerRolo

    Modder Application

    Please follow this: Qualifications for being a Modder
  20. ThePlayerRolo

    The Game is not building .bin file when I launch it. (custom characters)

    if you make a mod folder and then make an actors folders and then put your exported geo folder in the actors folder it will work. I had the same problem and this fixed it.