Brutal Bosses

Brutal Bosses v2.2

So apparently there's been a major mistake with the mod for FOUR MONTHS!? Ughhhh... There's some other fixes too, especially for the 2nd Bowser fight. No actual new content has been added.

Full patch notes:
  • Fixed a major fight triggering even if secret conditions were not met
    • 4 MONTHS and I just now realized this... AAAAAA
  • Bowser no longer instantly turns during the single fireball action (but he turns pretty fast still)
  • Added a failsafe if the Bowser 2 platform tilts too far that should hopefully prevent unfair deaths
  • Shrank the size of Bowser's fire breath hitbox to make one his attacks easier to avoid- this affects some other bosses as well
  • Removed an attack from a certain bright enemy to make the fight easier
  • Tuxie's mother no longer has the power to crash the game
  • Fixed grabbing Chain Chomp not syncing for players that have just entered the level
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Reactions: MasterKirby1982
  • King Bob-Omb will no longer use his special attack to make the fight go on forever
  • Added a failsafe to prevent a certain star from spawning multiple times
EDIT: I may have forgotten to update the mod title, oops
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Reactions: Dnaser
I had to hurry up and make this update because one of the bosses became inaccessible. There's also been many adjustments to existing bosses, as well as some additional content:
  • Mod now yells at you if you use v1.16.3 of Character Select or lower. To use the mod with Character Select, you will need the in-dev v1.16.4 (or higher) version on the GitHub (Code -> Download Zip).
  • All shockwaves now move at double speed, but also won't hit you during invulnerability frames.
  • A large metal enemy was changed to have new behavior.
  • King Bob-Omb: Bomb attack now looks nicer, changed some hitboxes, fixed some problems with grabbing and some syncing issues
  • Bowser: Various changes. Fixed the teleport attack being undodgeable in some scenarios.
  • Big Bully: Now recovers properly in situations where it falls far below its home.
  • Eyerok: Completely reworked. Should be less aggravating now.
  • Wiggler: Completely reworked. Should be more aggravating now.
  • Rainbow Ride: Surprise new content added!
  • A thief character was made easier to dodge and now loudly announces what he stole (A questionable strategy...)
  • A "bigoted" character has gotten better contacts and should recognize his species better, even if Character Select is enabled.
  • A fight with a chatty character was reworked, and should be a little more difficult now.
  • Characters in a certain quest now have some new things they can say.
  • A bird character no longer leaves fire permanently in the level.
  • A bird character now remembers your sins and can be refought without redoing some favors.
  • A green character now activates properly.
  • A dark enemy had many changes. Its wind attack was replaced with a fire attack.
  • A superpowered version of the dark enemy was added as late-game content. After finding some other secrets, look around the Grounds for something new...