[CS] Kirby Deluxe!

[CS] Kirby Deluxe! v1.0

funkymonkeyjay

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Dec 12, 2024
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funkymonkeyjay submitted a new mod:

[CS] Kirby Deluxe! - Play as Kirby with a KatFL-inspired moveset!


Play as the pink puffball warrior in SM64 Co-op DX with a moveset directly inspired by Kirby and the Forgotten Land (2022), made to align within Kirby's N64 era!

This mod features:
  • Copy abilities in the form of the base game's power-ups, with Copy Ability Essences replacing the cap models!
  • Custom objects for the Air and Star bullets!
  • "Normal" and "Classic" costumes!
  • A host-only configuration that allows Kirby to puff up...

Read more about this mod...
 
great moveset
i would love it if you gave kirby a few diffrent enimies to copy abilities from.. over time the libury of abilties he cou.ld copy could grow vast. just an idea.
 
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Very fun moveset, and I can tell how much effort went into all this! But I definitely think there's a few things that could be improved upon here.

Kirby feels a tad sluggish. Naturally I'm not expecting him to be the next Sonic, but lacking movement options like the dive and long jump really makes moving around some levels a bit dull. The slide jump helps a bit (Adore the touch of sliding off a ledge to get a good bit of air speed, love that) but it's not quite enough IMO. The most Kirby-like solution I could think of is giving him a "sprint" by double tapping the stick? Since he lacks a side flip and a number of other jump options, I don't think it would really get in the way of anything. Some powerups could also give him better movement options (burning from eating fire?), but naturally adding more game powerups would be a WAY bigger undertaking. But food for thought, literally.

On a much easier note, being able to re-puff up after releasing air would be great, like how Forgotten Land does it. Muscle memory of being able to do that keeps messing me up, and would be a little bit more of a movement option in the air that would be nice to have.

Would also be nice if the ground bounce from falling high up was a little less strict on the height. For no other reason other than it's satisfying, haha.

Still a blast to play, and I'll absolutely be keeping him in my character rotation!
 
Would there be a way to add an option in the mod menu to have it so the inhale ability can work on everything? (IE the toads, king bob-omb, Bowser, chain chomp etc)
 

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