help

  1. bluemauser3

    In need of help in relation to exporting armature geolayout in blender

    I'm currently attempting to import a custom mario model into saturn. When I go to actually do this, I constantly get this string of errors - "All verticies must be part of a vertex group, be non-trivially weighted (> 0.4), and the vertex group must correspond to a bone in the armature" "Groups...
  2. bluemauser3

    Issues with creating blender models & importing into saturn.

    I'm following this tutorial on how to make custom models for saturn, obviously so I can attempt to get the models to work in coop, but whenever I get to the end (around 3:02 where I have to export the layout for the bones) My current goal is adding a "hat" (another n64 model) onto the head of...
  3. kris_damanz

    The Game is not building .bin file when I launch it. (custom characters)

    I've been working on this mod for about two days now and I'm trying to export it but when I launch the game the bin file never builds and my character model is just the blender armature bones. has this happened to anyone else and if so how do I fix it? I parented all of my objects to the...
  4. LuigiFan1

    Game closes when trying to load Dynos custom model

    So I'm making this mod for Mario 64 where it uses the Scientist from Half Life as the model. The model successfully exports via Blender but when I try enabling it as a Dynos pack in game, the game just closes. No errors, no popups, nothing. It just closes immediately. I'm wondering if it's due...
  5. PureSauce

    Help with Character Mod for beginner

    Hello! I want to make a character mod for this game. I have no experience with modding this game. The model I want to use: Neco-arc - Download Free 3D model by Paper Bandit (@paperbandit) Can anyone help? Thanks!
  6. ddyven

    how do I add a command to my mod?

    right, so I'm starting to understand how these mods work and it seems like they're all coded in lua. However, I've seen multiple mods with commands in it and I'm trying to figure out how to create a command for my mod and make its functionality and syntax, but I can't do it by myself. anyone...
  7. W

    Help Installing / enabling / using mods

    Hello, new here to SM64 co-op, I've got a few versions of the [character-select-coop], but nothing is working, no characters are being added. I've read something saying that the new character select version isn't compatible atm so I've tried a few ways still nothing. Would someone please be...
  8. Yuriteodoro64

    How do i make a mod?

    Well... i want to make a Luccas Neto (brazilian youtuber) character mod. well what i need is 1 - A custom model 2 - Custom Voice clips 3 - Custom color palletes well... can you guys give me some tips and tricks on how to do a mod?
  9. Wagon64

    how do make a sound loop, or play without a cooldown.

    i know im posting a lot but i need help on how to do this.
  10. Wagon64

    Porting a EX mod to DX without bugs.

    I want to port one of my mods from ex coop to dx. I know you can just put the old mod in dx and it would work but it doesn't work as well, example: I want to port the pizza tower moveset mod (aka pasta castle) so it can work better with dx. The problems with it right now are sound effects not...
  11. Wagon64

    controller drift

    For some reason, whenever I play sm64 dx coop and dx coop ONLY, I have controller drift! I've tried changing deadzone, switching controllers, etc. When I had sm64 ex coop my controller did not drift, please help. (Btw I got dx today and just switched from ex)
  12. J

    Controller Setup

    Hey all, i'm new to coop as you can imagine. I've played through a sesh with some folks but quickly realized that keyboard is NOT suitable for a playthrough. I have an xbox controller wired to my pc but the only control thats recognized is left trigger for crouch, i cannot remap the controls to...
  13. zcrudehydro

    Need a list of actions.

    Hello! My question is simple, does anyone have a full list of "ACT_whatever"'s that the character can have? like "ACT_JUMP" and "ACT_GROUND_POUND". Also, if possible, is there some sort of resource listing everything within the "m" global?
  14. Hyacinth_03

    Small question about preexisting characters and the moveset mod.

    I'm trying to figure out how to use the moveset mod (Luigi's moveset, specifically) with character select packs. I checked the debug menu in character select, and it showed up with 'Forced: CT_MARIO', Not sure if that has anything to do with it, though. Is there anyway to override the default...
  15. b0b

    Proximity Chat for MacBook

    now me myself i cant mod for anything, I haven't learned how to mod yet but I do plan to... but at the time no I don't have experience at it proximity chat just released and I play this game quite a bit, and I like to engage in voice chat with others so.... for those who arent lucky enough to...
  16. sniper136pro007

    Linux aid. (Resolved)

    I've heard of a few people managing to get this working under Linux. I'm specifically on a steam deck and no matter what version of proton I use it refuses to boot. If anyone has any advice I would greatly appreciate it. Edit: I figured out the problem, seems to work fine on proton experimental.
  17. b0b

    Deleting unwanted mods on MacBook

    right now I'm trying to get an updated version of a mod I want but I can't figure out how to delete the old version of said mod I see that the user folder is one way, but it won't open AT ALL, I don't know what happened but it won't lead me to the user folder, can't find it trying to find them...
  18. ComputerAxe

    ComputerAxe's Broken W.I.Ps

    ComputerAxe's Broken W.I.Ps Since neither my ideas nor code are good enough to a point that I feel comfortable applying for Modder yet, I figured I'd start up a thread in a similar vein to Chilly's Knicknacks but for horribly broken/buggy/not fully thought-out mods. Once I have achieved a...
  19. bluemauser3

    "[CS mod] Has script errors!"

    I've been having errors since I tried updating my CS list yesterday, and many of my characters haven't been showing up because of it I replaced the modpack file & folder with the most recent pack, and then characters began disappearing & it also showed this message Along with those missing...
  20. Yuyake "FunkyLion"

    ZIP Mod Folder Issues

    Unfortunately, not every modder has their zip file ready to be drag and dropped onto the file when you download it. So here's how it goes. ZIP Folder Mod Layout: For the game to detect the mod file, it MUST be layered like the image above. The game detects the mod folder as long as that...