oh hey, it's me again writing a review. I have a few things to say again. First, yay you actually fixed the deaths that didn't change your character and that's nice, and I really liked the new options you gave for 1-ups, BUT... for some reason "random start" is kinda broken now i think...? i'm pretty sure when a person joined a lobby with "random start" on and the nuzlock already happening, their character would be randomized immediately in 1.0, but that didn't happen in 1.1 and apparently is not happening in 1.1.1 either. Also, after hosting a few nuzlocker lobbies... I kinda wish the "quit current nuzlock" button wasn't there tbh... it's kinda sad when someone joins your lobby and they just quit the nuzlock, that kinda sucks for me because I like to play with "group pool" enabled, and seeing a person quit kinda disappoints me, I can see why you added that, but I wish it was removed or at least became an option that the host can turn on, because at least in my opinion, if anyone doesn't want to participate in the nuzlock, they could just leave and join another lobby ya know...
Next version will have "Manual Pool Switching" which will allow you to press L + R and DPAD UP/DOWN to switch between characters in your current pool on-the-fly.
Also focused on eliminating the lag that builds up with multiple players in the session using random palettes
Next version may also have personal palette options, allowing non-hosts to select their preference individually
Further down the line, I'm looking to add a manual pool draft option (where players take turns manually drafting characters before the NUZLOCKE starts), Team Personal Pools (with PvP elements like kills = character stealing) and GAME OVER RULE: VERSUS where players who have game over'd must hunt the still-living players to kill them and steal their character to return to life.