An update that originally meant to address issues reported after v1.2.11 released. I was told that the mod causes softlocks to happen for mods such as Fly Guy pet mod or Yoshi's flutter jump or Peach's float in extra chars, but I could not reproduce any of the mentioned problems despite trying different combinations of mods. Therefore, all I can say regarding this is to have all of your mods and coopdx updated to their latest versions.
Assuming no other breaking bugs surface, this will be the last update before v1.3, which will still take a long time.
Changes:
- Added Neutral Armor X. It has no special attributes for the time being.
- Added sanity checks that caused mods such as Mario '96 to show script errors.
- Gaea Armor Giga Attack, Shadow Armor Giga Attack, and Rekkoha are now fully intangible. Meaning they no longer get squished and are no longer affected by some of the stronger lingering hitboxes like Bowser or Chain Chomp. However, their charge time has been increased to compensate for this.
- Fixed a bug where charge effects would appear fixed in space for other players who are outside of the player's field of view.
- Fixed a bug where online desyncs causes weapons to sometimes not interact with Goombas.
- Removed some unused Vile voice clips and added some missing ones to the Japanese Vile voice clips.
- The characters now have their proper idle animations in the CS menu when used with the latest versions of Character Select
- Each character has their own color in the CS menu, instead of a default blue color for all characters