I've been working on this mod for about two days now and I'm trying to export it but when I launch the game the bin file never builds and my character model is just the blender armature bones. has this happened to anyone else and if so how do I fix it?
I parented all of my objects to the armature and even made sure to put the meshes in the proper collections. at first I was using another template to make the mod but after seeing that there was a template made specifically for coop deluxe I imported my meshes via an fbx and redid the materials and rig. despite that the bin file wasn't built not even after I redownloaded the game, ran it as administator, or made it a dynos pack instead of a character mod. the textures are also exported into the actors folder, I'm also using Blender 4.1 which is the recommended version
Edit:
nvm I exported the geolayout in dynos > packs > convertme and it worked
I parented all of my objects to the armature and even made sure to put the meshes in the proper collections. at first I was using another template to make the mod but after seeing that there was a template made specifically for coop deluxe I imported my meshes via an fbx and redid the materials and rig. despite that the bin file wasn't built not even after I redownloaded the game, ran it as administator, or made it a dynos pack instead of a character mod. the textures are also exported into the actors folder, I'm also using Blender 4.1 which is the recommended version
Edit:
nvm I exported the geolayout in dynos > packs > convertme and it worked
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