PIGGYBACKer

PIGGYBACKer 1.2

codeflex

Loathsome copy
Modder
Apr 4, 2026
29
16
330
Blood Gulch, Installation 04
codeflex submitted a new mod:

PIGGYBACKer 1.0 - Carry me!

Ever wondered what it'd be like to BE the Yoshi? Or how about a Goomba in a Goomba stack? No?
How about wishing your much, much, much more skilled buddy can carry you across gaps, make those mega wall jumps, and do all the work for you?

Well now you can with PIGGYBACKer - a mod that allows you to ride other players! And to add to the fun, you can stack as many players as you want!

FEATURES:

  • Stack as many players as you can! Mount up by pressing DPAD DOWN or ground pounding on a...

Read more about this mod...
 
Bug report:

PIGGYBACKer v1.0 appears to throw a script error when performing a Slide Kick. The issue occurs while playing alone in a password-protected room with no other players connected.

Testing results:

  • Mod enabled: script error appears.
  • Mod disabled: no error occurs after repeated Slide Kicks.

The game continues running normally after the error.
 
codeflex updated PIGGYBACKer with a new update entry:

1.1 - SIDEKICKer compatibility update

1.1 - Compatibility for SIDEKICKer, MMX and Link

- This update adds full integration for SIDEKICKer, allowing that mod's sidekicks to seamlessly piggyback other sidekicks when players ride each other

- Also added is full compatibility with MMX characters and Link, who previously could not use their projectiles and weapons while riding. Since this required direct modification to how MMX and LINK:HotPS handle things on their end, both mods come with their own compatibility .zips contained...

Read the rest of this update entry...
 
codeflex updated PIGGYBACKer with a new update entry:

PIGGYBACKer 1.2 - Better Riding Update

PIGGYBACKer v1.2.0​

Major Features​

  • The improved experimental riding animation is now the default riding pose.
  • Renamed the original sitting animation option to Old Pose.
  • Rebuilt the new pose around a rootless animation so riders remain synchronized with their mounts.
  • Added mounted movement bobbing so riders subtly follow their mount’s animation rather than appearing completely rigid.
  • Added...

Read the rest of this update entry...
 

Users who are viewing this thread