This is a simple application for modder status on the site. a mod i'm currently working on is bringing V1 from ultrakill into sm64, along with a moveset. if this were to be released in its current completely unfinished state, i'd credit Squishy for the CS template, Samuel Bryan for the V1 model, and the entire ultrakill team for the moveset ideas (not fully finished), gun ideas (not yet coded/made/ported) and arms (not yet coded/made/ported).
the mod is in need of lots of polish and other things, but my main focus right now is mostly moveset. if you have any suggestions regarding animations, they'll have to wait till i'm done the base moveset. Stuff relating to swimming is just a copy paste i created for first person mods, to fix some weird problems they have, such as the odd swimming. the swimming is still there, even tho i'm replacing it later, so just ignore it ig lmao
link
thanks for taking the time to read the request, even with the stupid name. i hope i can release some of my soon to be mods sometime in the future.
(FYI: though i don't vibe code, i do ask AI for things to allocate custom mario actions for the custom ACT_s, as well as the base mario ACT_s since my VS is absolute dog... i dont copy any code AI releases)
the mod is in need of lots of polish and other things, but my main focus right now is mostly moveset. if you have any suggestions regarding animations, they'll have to wait till i'm done the base moveset. Stuff relating to swimming is just a copy paste i created for first person mods, to fix some weird problems they have, such as the odd swimming. the swimming is still there, even tho i'm replacing it later, so just ignore it ig lmao
link
thanks for taking the time to read the request, even with the stupid name. i hope i can release some of my soon to be mods sometime in the future.
(FYI: though i don't vibe code, i do ask AI for things to allocate custom mario actions for the custom ACT_s, as well as the base mario ACT_s since my VS is absolute dog... i dont copy any code AI releases)