Hello! Admittedly I am new to this community, I've been playing coopdx for a few weeks I believe. I saw some of the mods people made and I was very impressed / thought they were really cool so I wanted to give it a go too! I've been working on a hangout map mod based on the Ace Attorney courtroom, with some extra details related to the game like the talking sfx, and a way to switch the BGM, my goal is for it to be suitable for a trial role-play. I would like to upload it! Here's a video of how it is as of now:
and here's a repository with the code, sounds and blender project (although the model was not made by me, credit to @SAB64 and @WOLFBLADE111 on DeviantArt, I still edited some things to make it compatible with the game)
codeberg.org
I have maybe 5 or 6 years of game development experience, I go by fiumals on itch.io, and I think I can handle Lua well, and I have made my research on Fast64, the Lua API for coopdx, and the MAPi Documentation for this particular mod. Eventually I'd like to try making characters with Character Select, too.
Thank you for your time!
and here's a repository with the code, sounds and blender project (although the model was not made by me, credit to @SAB64 and @WOLFBLADE111 on DeviantArt, I still edited some things to make it compatible with the game)
sm64coopdx-ace-attorney-hangout
The courtroom from Ace Attorney as a hangout map in coopdx! the mod requires MAPi to work.
I have maybe 5 or 6 years of game development experience, I go by fiumals on itch.io, and I think I can handle Lua well, and I have made my research on Fast64, the Lua API for coopdx, and the MAPi Documentation for this particular mod. Eventually I'd like to try making characters with Character Select, too.
Thank you for your time!