I need help checking my model.

Zeldafan413

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Feb 19, 2026
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So like a lot of people on here I want to make a character that I can import into sm64 co-op DX.
I couldn't find a pre-made model, so I've started to make my own.

It would be really helpful if someone, who was experienced with this part of the process, could check to see if i've made any obvious errors before I go further and potentaly need to retrace my steps.

model_perspectives_by_kq413_dliha8q-pre.jpg

This is the model in question.

The character has pop-eye styled forearms, thats why it looks like that.

Any feedback or help would be greatly appreciated.
 
you should watch this vid and go to the links in the description, you'll need them
Thank you for replying and I'm certain the files will be helpful further down the line.

I have seen this video and I have, at the very least, downloaded and installed FAST64 GART before modelling. I'll grab the templates and other apropriate files as well, as I do hope to make this a complete and quality character for others to enjoy.

I see you are a ROM hack modder primarily. Do you think the model is good as is, or do I need someone else would need to look it over before I proceed?
 
if the model has some textures on it and not grey, then it should be fine
Great, thank you! :)
Don't double post! Use that edit button! Post automatically merged:

It's my boy!
____by_kq413_dlizqfz-pre.jpg

I'm hoping to find out how the author of the "bone bros" character mod made sans jacket his hat so that I can do the same with inkweaver.
 
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