Hi, I found a script that allows a player to join the host and be controlled by the script to attack the host automatically, but the setup is bothersome as you have to run two instances of the game for it to work.
I'd like to update the script to work with a single instance by spawning a fake player instance that isn't hooked to the networking system and runs solely on the player's machine, but I don't know if it's possible to initialize a mario instance that way.
Does anyone have information on this? I can't seem to find anything on the github.
I'd like to update the script to work with a single instance by spawning a fake player instance that isn't hooked to the networking system and runs solely on the player's machine, but I don't know if it's possible to initialize a mario instance that way.
Does anyone have information on this? I can't seem to find anything on the github.