Arena - Twin Castle Siege

Arena - Twin Castle Siege v0.5

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BuckleyTim

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Modder
Mar 24, 2024
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In the arena!
BuckleyTim submitted a new mod:

Arena - Twin Castle Siege - A work-in-progress CTF-orientated Arena map I'm looking for feedback on.

So this is an experimental-ish Arena map. It's primarily centered around CTF gameplay (though you can play other modes on it- maybe not king of the hill though as of this writing). It also has large bodies of water as it's major gimmick. Maybe you might want to enable faster swimming with this? I wouldn't know the first thing about balancing for water as a gimmick.

...Which is why I'm uploading this map in an unfinished state (omitting stuff like custom music and a skybox) as I hope to...

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This one was interesting! I like the idea, and the layout makes for an interesting spin- normally releasing in an unfinished state is likely frowned upon here, but for the sake of seeing how this can go, I made an exception.

Things to note while I tested this with some folks;
  • The death plane is rendered. You should probably not have it do that.
  • The texturing isn't the best, but given that it's an unfinished map I understand why it'd be that way.
Not bad at all, and I'm curious about the script error-causing spring too... not sure what could be causing it either. However, if you only have one KOTH point total, I've found that just the one doesn't spawn super consistently, and creating a second one in the exact same spot usually fixes most of the issues that only having one KOTH point creates. I think the mode is made with the intent of there being multiple..
 

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