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  1. esponjaex-coop

    whats all the yoshi animations

    so i'm doing Luigi over Yoshi and i'm asking this so i can replace the Yoshi animations with the Mario ones and to make Luigi not fly
  2. esponjaex-coop

    what's the light X, Y, and Z value for ex-coop?

    it worked except for a teeny tiny problem: yes i used anim tester to pose Mario like that edit: for inside areas that will be REALLY useful tho
  3. esponjaex-coop

    what's the light X, Y, and Z value for ex-coop?

    does it need to be something like m.marioBodyState.set_lightnin_dir = 0 or smth else
  4. esponjaex-coop

    what's the light X, Y, and Z value for ex-coop?

    that made the shading be like this:
  5. esponjaex-coop

    what's the light X, Y, and Z value for ex-coop?

    the error says "Invalid key 'lightY" code with the hook i forgot to put: function shading(m) m.marioBodyState.lightX = 0 m.marioBodyState.lightY = 0 m.marioBodyState.lightZ = 127 end ----------- -- hooks -- ----------- hook_event(HOOK_MARIO_UPDATE, shading)
  6. esponjaex-coop

    what's the light X, Y, and Z value for ex-coop?

    it still bringing me an error even without any underscore
  7. esponjaex-coop

    what's the light X, Y, and Z value for ex-coop?

    this has been reposted from a Reddit post i made so don't say that i stole the question from somewhere. My name in Reddit also doesn't include "esponja" in the original name (no nickname included) so i was doing a mod that makes mario have his old shading if you don't know what type of shading...
  8. esponjaex-coop

    How to modify Mario's voice-tables (with only audio)?

    How do i modify Mario's voice-tables only with audio?
  9. esponjaex-coop

    How can i make the character's eyes look in a specific direction (idle only)

    it's okay, don't worry about it. 1718998724 i also discovered the problem i got to the code of anim-tester and i discovered that i missed "look" on the code (I'm not supposed to reply after double posting that became the auto-merge) now i have the most frequent issue that will happen whenever...
  10. esponjaex-coop

    How can i make the character's eyes look in a specific direction (idle only)

    i checked the players model template and they still have the eye stuff (head only)
  11. esponjaex-coop

    How can i make the character's eyes look in a specific direction (idle only)

    well when i was playing sonic character dx mod with the cjes luigi, i randomly saw Luigi looking to the left in one of the star animation frames, so maybe the default models have them (i also don't know all of the models (only how they look) )
  12. esponjaex-coop

    How can i make the character's eyes look in a specific direction (idle only)

    this is the code i did (i don't know gMariostates very well sometimes): function mario_update(m) if (m.controller.buttonDown & D_JPAD) ~= 0 then gMarioStates[1].marioBodyState.eyeState = MARIO_EYES_DOWN elseif (m.controller.buttonDown & U_JPAD) ~= 0 then...
  13. esponjaex-coop

    How can i make the character's eyes look in a specific direction (idle only)

    but when i try putting the eye in the same specific direction (as a test I'm doing with the d-pads for the eye movement) it just gives me a script error and yes i didn't know who to reply
  14. esponjaex-coop

    How to use a simple model swap Romhack?

    maybe Glide-N64 Scene Ripper (rip character or/and stage) and Blender (for modeling it inside the game)
  15. esponjaex-coop

    How do you make Mario grab everything?

    how do i make Mario grab (almost) everything in the game (excluding collectibles and players (no players included cuz i can get banned from coopnet) )?
  16. esponjaex-coop

    How to use a simple model swap Romhack?

    i don't know but maybe you need tho rip the model of the rom
  17. esponjaex-coop

    How can i make the character's eyes look in a specific direction (idle only)

    but for the miliseconds, how do i know it when the head goes left or right