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  1. BuckleyTim

    [CS] Lucario

    I'll look into that, not sure why that happens as of now.
  2. BuckleyTim

    [CS] Lucario

    BuckleyTim submitted a new mod: [CS] Lucario - The Aura Pokemon | The only -ario that matters Read more about this mod...
  3. BuckleyTim

    [CS] Lucario v1.0

    A Low-poly Lucario for your Character Select roster. ONLY FOR CS v1.8 OR ABOVE Features - full recolor-ability -blue maps to Cap color -yellow maps to Shirt color -black maps to Pants color -white maps to Gloves color - full voice-acting -yeah it's the smash ult voicelines...
  4. BuckleyTim

    [FIXED] Custom audio files not working with Character Select mod

    Edit: fixed it, my solution below. Hiya y'all. I'm trying to make a Character Select mod with custom character audio, but for some reason it's not playing any of the audio. The .ogg files are recognized, but regardless of what I do the files don't get loaded so I just get "can't play unloaded...
  5. BuckleyTim

    Chilly's Knicknacks - Next stop: Goldenrod City

    Can't wait to see what comes out next, Chilly. Glad you can work on stuff again.
  6. BuckleyTim

    back at it again finishing up some CS mods I made but never released. look for em soon.

    back at it again finishing up some CS mods I made but never released. look for em soon.
  7. BuckleyTim

    Hangout - Final Fantasy 7 - Gaia Overworld

    From: BuckleyTim This was supposed to be an April Fools joke entitled "FF7 FULL GAME (REAL)", but bugs and crashing errors got too far in the way for me to meet my self-imposed deadilne. Those are all fixed now, so I might as well upload what I consider to be pushing the limits of coopdx's...
  8. BuckleyTim

    Krucify Koopas

    From: BuckleyTim Celebrate this Easter Monday in style!
  9. BuckleyTim

    Arena (& Hangout) - THPS 1 - Warehouse

    From: BuckleyTim 🛹🛹🛹 The iconic first level from the (n64 version specifically) of the first Tony Hawk's Pro Skater is now available to explore in Super Mario 64 PC Coop, in 2 forms nonetheless! This mod comes with both a Hangout and an Arena version! 🛹 Hangout Not too much to say about the...
  10. BuckleyTim

    this Pizza Tower remix I made

    (If self-promo like this isn't allowed I'll take it down, just let me know) So I made a remix of Ronan de Castel's Thousand March recently and finally got around to uploading it. Since I know a good portion of the pc-coop community likes the funny pizza chef I thought it'd be a good idea to...
  11. BuckleyTim

    Other cool n64 based projects.

    I guess the obvious one is Smash Remix. After they added Marina how could I not start playing it and messing around with it. The remixes they added are becoming my gold standard for n64 soundfont remixes.
  12. BuckleyTim

    Adding Peach

    Hi there, I'll try to answer some of your questions. 1. As long as you get permission from DrySkeleton and credit them properly, I don't see a reason why they'd not accept you turning their animation and model into a proper mod for Coopdx. Granted, I think on the older iteration of the site...
  13. BuckleyTim

    Hangout - Final Fantasy 7 - Gaia Overworld v1.0

    This was supposed to be an April Fools joke entitled "FF7 FULL GAME (REAL)", but bugs and crashing errors got too far in the way for me to meet my self-imposed deadilne. Those are all fixed now, so I might as well upload what I consider to be pushing the limits of coopdx's ability to render...
  14. BuckleyTim

    I've started doing a bit of cooking...

    Is that some kind of textbox mod?
  15. BuckleyTim

    Krucify Koopas v1.0

    Celebrate this Easter Monday in style!
  16. BuckleyTim

    Trying to create a simple NPC mod

    Very appreciated. While I have your attention I might as well suggest a function that would allow me to force the hexcode value of a model's clothes/hair/etc. colors, since I presume that if I set the playerindex of a recolorable object to something like 64 then those values would return as...
  17. BuckleyTim

    Trying to create a simple NPC mod

    I did try setting it manually in my code. The .globalPlayerIndex shows up as changed when I print it (both regular print and djui_popup_create), but it doesn't do anything for the models. Guess I'll have to keep tinkering (or hope that the next version of coopdx can make it so you can set it to...
  18. BuckleyTim

    Trying to create a simple NPC mod

    Third update!: Third video of test footage I've gotten it to work so that the system is now modular. Included with the main code will be an "a-content" lua file that one can edit to introduce new NPC variables (up to 24 for now, but i'll expand that as time goes on). It's a simple 6-entry...
  19. BuckleyTim

    Trying to create a simple NPC mod

    Second small Update: I have in fact added the bill-boarded sprite that appears above an NPC (kinda like how it works in SMBX) while also fixing the idle animation. I've also updated the turn radius to be actual good instead of slow as hell. (in this case the sprite placeholder is a yellow...
  20. BuckleyTim

    Looking for a composer for your mod? you got one here!

    Awesome stuff! I also compose some original stuff in various n64 soundfonts (alongside more run-of-the-mill midi conversions). Hopefully we can share music together some time.