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  1. EmeraldLockdown

    Tag

    Only the latest versions of sm64coopdx are guaranteed to be supported. sm64ex-coop is no longer supported.
  2. EmeraldLockdown

    throwing cappy up

    It'll still be dpad up. Check out the bindings in the control section in the settings in coop, and bind DPAD-Up. The default bind may or may not be the up arrow, can't confirm
  3. EmeraldLockdown

    Allowing the ability to inport palettes for sm64 excoop

    Well sm64ex-coop is discontinued, so you're gonna have to wait for someone to port sm64coopdx to android to get that functionality.
  4. EmeraldLockdown

    Allowing the ability to inport palettes for sm64 excoop

    sm64ex-coop is discontinued, use sm64coopdx
  5. EmeraldLockdown

    Where to start as a complete beginner at modding?

    No you don’t need to make a folder called bob. Your export directory seems really messed up, try resetting it. You should just need to export the level and run the game for a .lvl file to be generated.
  6. EmeraldLockdown

    Other mod sources.

    Discord is gonna be the other best place to get mods. The public server invite is here, as seen on the CoopDX website.
  7. EmeraldLockdown

    Where to start as a complete beginner at modding?

    Idk what fast64 you're talking about, however that's not at all required. If you're wanting to make levels, follow a regular fast64 tutorial, however before you do that, create a mod, here's how: Open up sm64coopdx Head to Options->Misc->Open User/Appdata Folder Open the mods folder Create a...
  8. EmeraldLockdown

    How i post mods?

    You need to make a request for moderator role. You need to meet these requirements https://mods.sm64coopdx.com/threads/qualifications-for-being-a-modder.84/
  9. EmeraldLockdown

    Friending system

    Unfortunately this would require some form of an account system. It could use coopnet id's, however they aren't reliable enough to be used with this. Also, display names aren't tied to coopnet id's, so you'd have to name the player in your friends list. The only way to do this reliably is an...
  10. EmeraldLockdown

    Tag

    Nah you’re fine, I may have something set up wrong on my end, since mods need to have a certain directory structure to import, will look into.
  11. EmeraldLockdown

    Tag

    Unsure of why that would be the case, are you dragging in the .zip file? You can also install the mod manually by opening up coopdx, going to Options, Misc, then Open User/Appdata Folder, then from there opening up mods. Then download the tag mod, unzip the mod, and drag the tag (ensure the...
  12. EmeraldLockdown

    More commands

    That’s because when you warp Mario you’re then wanting Mario to change position when Mario’s state is yet to be updated to the new level. Here’s a solution. Firstly, warp to level returns a Boolean that returns true if it suceeded. If it returns true, set a variable like tpOnWarp to the index...
  13. EmeraldLockdown

    Where are CoopDX's custom palettes?

    If you open up coopdx, and head to Options, and then Misc, you should see an Open User Folder button. Hit that, and then the palettes folder should be there (if you've made a palette).
  14. EmeraldLockdown

    Can't seem to compile a bin file for a custom model

    You can open up the console with ~ or F1, in there you can see if the actor was parsed. If it wasn't parsed, since there's another .bin, you may encountering a coop bug, where actors won't be parsed to generate .bin files if .bin files already exist. To resolve this, move the mario.bin (I assume...
  15. EmeraldLockdown

    Change speed of entire game.

    Not really a way to make everything faster, the best way to make things slower is toggling time stop constantly, but the effect is laggy and not great
  16. EmeraldLockdown

    Happy birthday!

    Happy birthday!
  17. EmeraldLockdown

    Request for Modder status

    Oh this looks cool, REALLY cool. Not a moderator, so can't give you modder role, just wanted to tell you some stuff to help with your mod: Figured I should tell you how to make Mario not sleep, since that's not really something other mods have that often. in the HOOK_MARIO_UPDATE hook event...
  18. EmeraldLockdown

    how do I add a command to my mod?

    Alr, so there's 2 ways to do this, both giving the same result. I'm gonna show both of them, then explain them: local function on_cmd_command(msg) djui_chat_message_create("You ran a command, good job! You also gave me this message: " .. msg) return true end...
  19. EmeraldLockdown

    Tag

    Sorry for the late response. I've updated the description and it should redirect you to the docs fine now. Have zero clue why it was going to ChatGPT lol.
  20. EmeraldLockdown

    I have lots of ideas for modders

    Ah, like a freeroam? I don't think this would work well, however I can add this for the next version if people really want it!