Plumber's Quest 64

Plumber's Quest 64 v1.1

CrypticTM

Member
Modder
Jun 13, 2026
15
3
230
CrypticTM submitted a new mod:

Plumber's Quest 64 - Turn SM64 into a turn based RPG

Inspired by Adventure Quest and Mario RPG I give you.... Plumber's Quest 64
Pick a class, gear up, and fight through real levels with timed counters, spells, quests, and bosses.

FEATURES:
  • 3 Classes (Warrior, Mage, Rogue) with unique skills for each of them!
  • Full equipment, shop, and rest system
  • Timed jump counters (Mario RPG inspired, still a WIP)
  • Spells with effects
  • Quests, lootboxes, and temporary buffs
  • Partner companion (WIP , Luigi may look a little odd...

Read more about this mod...
 
looks like a cool mod but how do i start it?
Hey thanks for checking it out!

It slipped my mind to add the install instructions to the page when uploading (even though the README is included)
You can start it by dragging the mod into your mods folder (PQ64-v1.0)
Then inside the game select the mod "Plumber's Quest 64 v1.0 (Release)" to toggle it enabled.

When you host your game it will auto-load the mod, you should be met with the title screen and class selection.
If for whatever reason it doesn't show the title, you can use "/pq enable" as a chat command for it to pop up.
You can toggle it again to resume normal gameplay.
Hosts can also manage their games with the dev commands I left in. (These can be used with /pq dev to enable)

Dev commands:
/pq setlevel <1-99>
/pq setgold <amount>
/pq fullheal (heals entire team)
/pq loot <forces lootbox for buffs>
/pq give potion, ether, elixir, etc
 
Hey thanks for checking it out!

It slipped my mind to add the install instructions to the page when uploading (even though the README is included)
You can start it by dragging the mod into your mods folder (PQ64-v1.0)
Then inside the game select the mod "Plumber's Quest 64 v1.0 (Release)" to toggle it enabled.

When you host your game it will auto-load the mod, you should be met with the title screen and class selection.
If for whatever reason it doesn't show the title, you can use "/pq enable" as a chat command for it to pop up.
You can toggle it again to resume normal gameplay.
Hosts can also manage their games with the dev commands I left in. (These can be used with /pq dev to enable)

Dev commands:
/pq setlevel <1-99>
/pq setgold <amount>
/pq fullheal (heals entire team)
/pq loot <forces lootbox for buffs>
/pq give potion, ether, elixir, etc
epic another question i have is, is this mod multiplayer compatipal? cause whenever i play it with my friends it never shows the class menu or the main menu where we can choose to rest or battle and stuff like that
 
epic another question i have is, is this mod multiplayer compatipal? cause whenever i play it with my friends it never shows the class menu or the main menu where we can choose to rest or battle and stuff like that

New v1.1 sneak peek

Working on a update for Friday at the latest.
Hopefully this will make it easier to play with your friends with the mod enabled. Sorry about that
Also people have been requesting a move in the position of the menu so I have moved it to the bottom center of the screen, with the option to hide the menu.
 
CrypticTM updated Plumber's Quest 64 with a new update entry:

v1.1 (Bug fixes + Party system)

Added three new enemies into the mix
Added a requested ability to hide the menu with buttons
Added the ability to disable the mod in the mod menu.
Added the ability to battle anywhere (WIP, some enemies may appear invisible*)
Added the party system (WIP, some members may not see the same enemy)

Fixed the duel system not pulling everyone into the stage
Fixed the glitch with the spell "Fireball" harming the player
Adjusted the main menu to be positioned in the bottom center of the screen...

Read the rest of this update entry...
 

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