Star Revenge 8: Scepter of Hope

Star Revenge 8: Scepter of Hope v1.1

Fixes
  • Corrected SuperBlock and UltraBlock locations in course 7, swapping them back to their intended places.
  • Added a missing SwitchBlock exception for course 4 and 14, now starting the level with blue pressed instead of red.
  • Skip intro is permanently toggled on. Peach has already stopped existing alongside the rest of the Earth.
  • Stay in course when collecting a star is now permanently toggled off, as it is necessary for progression.
  • Made exclamation boxes that contains metal caps respawnable.
  • Updated checkpoint flag code to more sophisticated standards seen in the SR2.5 port.
  • Improved implementation of magma levels in course 4, deviating from it's original implementation.
    • Lava will now be always rendered regardless of where the camera is. (Thanks Fearl)
    • Lava will now gradually change height instead of snapping to position. Have fun griefing your friends!
    • Moved around the home points of the three blarrgs in the deep cavern so that they always work...
    • ...and yet don't show their ugly head when raising the lava to the highest level. What a pain.
Added
  • Introduced Legacy mode, for the flawless or traditional plumber.
    • Accessible through the command /sr8mode [pointdevice/legacy] or [0/1].
    • Full power items are replaced back to 1ups, lives are once again limited and fall damage is back.
    • Default gamemode with infinite lives, full heal items instead of 1ups and no fall damage is now denominated Pointdevice.
    • Added custom sound effects for collecting full power/1up items. (Thanks to BlockyCmd's audio stream)
I've recieved a few notifications of crashes occurring randomly throught the port, with a few hotspots more frequent than others, like boss courses. If you run into any, feel free to report them, it'd be of great help in pinpointing the reason (most likely a memory leak most frequent when running with many other mods?).
I'm taking it way too easy...
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