this is because of sm64coopdx limitations the limit is 35 mb, a few ways to get around it is a mp3 compressor online and the second option is making a custom build of the game by downloading the source code from the GitHub repo and change the limit then build the game. if u go the route of making a custom build do know that you can't use custom builds of the game on CoopNet
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.