Sonic Character: Rebooted

Sonic Character: Rebooted v1.2.4.1

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Reviews 4.60 star(s) 65 reviews

Very good mod 10/10 textures, sounds and animations based on the originals but I would like them to add more classic people in the future like: Tails, Knuckles and Dr.EggMan.
It's good but I think it needs tails in place of Luigi.
Amy's moveset it's pretty good!
It's good, great even. But Amy doesn't work. Specifically, her Hammer does nothing to enemies. I'll be sure to update my rating once this is fixed.
steven3004
steven3004
The hammer doesn't even do anythin', it's more there fer visual purposes. I have no idea how I'd do the hitbox.
incredible mod, really love the way it plays, I wish there were more characters t choose from in it
a great mod but the new coop dx update sorta broke the mod, amys hammer attack doesnt register hitting enemys and both sonic and amys jump have a weird jank
Knuckles_geo.bin
Awesome, reminds me why Sonic is so cool
i give to this mod 5/5 rings
Absolute cinema
great mod heres what characters i think would fit for this mod
luigi=tails
wario=knuckles
Waluigi=shadow
Sonic feels amazing to play and so does Amy.. but my problem with this modpack is Sonic's jump and bounce, I believe Sonic should become slower when jumping in the air if you keep holding jump... overall I just want SA1 jump physics because that would easily fix the controls, but I bet some wouldn't want it so it should be optional.. but where I think there's a pretty big issue is after a bounce, once you perform a bounce you lose a LOT of control of Sonic, which feels horrible control wise, If the bounce brought you back into the jump state, it would feel a LOT better, overall I love this mod but the issues I have with it make it difficult to use
steven3004
steven3004
The jump physics in SA1 isn't really fit for what I want from this mod, and it would, in my opinion, throw people off from what they're expectin' from a jump button, is to make them go higher, not slower.

I am not gonna make the bounce turn the same way as the jump does, but I am tryna look fer a way to improve the air controls, as I, too, have issues with it.
It is absurd just how well Sonic and Amy fit into the world of SM64. Sure, they feel accurate to how they would in games like Adventure, but they control like butter in the game despite the braindead camera making it kinda hard to control Sonic on occasion with how fast you can go if you spam the Spindash. Also, I'm calling it now, Tails will be replacing Luigi and my boi Knuckles will be replacing Wario.
hard to start but ones you get the hang of it there its fun
and me and a friend took a W from another friend using a speed boot mod
The mod is great but why the characters have no sound?
supremely goated. beat vanilla 64 with only 50 stars with sonic
This mod is just pure freaking awesomeness. I honestly thought I was satisfied with Sonic Robo Blast 2 with 3D models on when it came to getting my 3D classic Sonic fix, especially with how appealingly chunky the 3D models for SRB2, but then I stumble across this mod and tho whole community around coop deluxe and I'm left even more delighted. Classic Sonic controls like a dream here and I love how he feels like SA2 Sonic gameplay-wise, but tweaked to appropriately fit Mario 64's physics engine and the like.

I honestly could be completely content if the mod's development stopped here with Amy and Sonic getting the Badnik bounce, but like what others said, I also certainly wouldn't be against seeing more of Sonic's friends get translated into Mario 64's world, as well as the prospect of getting Super Sonic if such a thing is possible.
The mod is really good, but I have a glitch where sonic doesn't have sounds. Can you fix it?
I see that a new update and I have a question about it and that will be, do we have to redownload it or once we boost up the game do it auto update the mods?
star wants mah boy tails pleeeease i wanna fly around