Plumber's Quest 64

Plumber's Quest 64 1.2.0

  • Worked on the combat system, tweaked the damage calculation (All classes are affected)
  • Added badges into the gamemode, you can check these out, mess around with them,
let me know what you'd like to see adjusted
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Fixed the forever shrunk bug, although it was kinda funny it seemed to upset a lot of players.
There was a workaround, if you walk back under the Thwomp it will bring your character back to normal scale
  • Fixed the shop to allow for selling, at last minute I realized I scaled the menu incorrectly. Oops
  • Added a longer window for jump counter
  • Added action commands
  • Fixed the defense bug for the Warrior's skill being stuck to 99
  • Fixed the Mage spell leaving a permanent giant coin in the middle of the battlefield.
  • Added the prestige system in completely, will be scaled in future updates.
  • Fixed the Scuttlebug appearing in the sky (no more flying for you, sorry buddy)
  • Added in the duel system (Now you aren't just fighting dummy versions of your friends)
  • Fixed the ability "Thunder" causing havoc on enemies (coin spinning into the stratosphere)
  • Added a joke to the doors of the castle.
  • "Fixed" Bowser, he's no longer just a shadow of his former self. (Hang in there pal)
  • Added ability trees for each class (can level your skills up at LVL 15, 30, 45+)

Attachments

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  • Plumberquest64-newtimers.mp4
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  • dying_laughing-whatswiththeeyes.mp4
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  • thats-a-new-one.mp4
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Added three new enemies into the mix
Added a requested ability to hide the menu with buttons
Added the ability to disable the mod in the mod menu.
Added the ability to battle anywhere (WIP, some enemies may appear invisible*)
Added the party system (WIP, some members may not see the same enemy)

Fixed the duel system not pulling everyone into the stage
Fixed the glitch with the spell "Fireball" harming the player
Adjusted the main menu to be positioned in the bottom center of the screen.


Use /pq invite <player> to get your friends into your battles!
Or fight side by side as they spawn their own enemies to fight.

Let me know if you have any issues! Thanks!

Attachments

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  • v1.1_Flyguy.webp
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  • PQ64-new-menuchainchomp.png
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  • PQ64-newupdate-battleskillanimation.mp4
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