The courtroom from Phoenix Wright: Ace Attorney as a hangout map!
Get there with /courtroom
You can punch near the desks to trigger the desk slam sound effect from the game, or near the judge's desk to trigger a gavel sound effect!
While you're inside this map any chat messages will trigger the talking sound effect from the games!
Cool things also happen if a message contains any of the following words (all of these are case-insensitive):
Objection: trigger the shout sfx and change background music to objection theme!
Witness Testimony: change background music to the witness testimony allegro 2001 theme
Cornered: change background music to cornered theme!
Order in the court: change BGM back to regular trial theme
Hold it! / Take that! / Eureka / Gotcha! / Got it! / Overruled! / Yes! / Not so fast! / Silence!: Only trigger the shout sfx
Guilty: trigger the "guilty" sfx once!
Not Guilty: trigger the "guilty" sfx twice!!! (might add confetti for this one if i can manage that)
Other Music Triggers (Music from PW: Trials & Tribulations):
These were added as sequenced music to keep the mod file size lower than 4mb hopefully, shoutouts to SEQ64
This mod is compatible with (but does not require) MAPi Hangout Menu!!
CREDITS
Big thanks to Dominator (WARIO) as the idea for a courtroom map was his!
CREDIT FOR THE AWESOME MAP MODEL GOES TO @SAB64 and @WOLFBLADE111 on DeviantArt! Big thanks to them! Here's the actual link I got the model from: https://www.deviantart.com/wolfblade111/art/Model-DL-Ace-Attorney-Courtroom-1230785580
Credit for the MIDI file rips (MOST of the sequenced music) goes to Fun Sun Blue on MusicArtifacts!
musical-artifacts.com
and also "Big Boy" and "Melto Rheo"
seq64 is used for converting the midis to m64 along with muse sequencer for setting up the instruments and slightly fixing the midi and stuff
Here's the repository with everything including the blender project and midi files:
codeberg.org
And here's a small video showcasing the map (VERY outdated sorry about that):
I am open to suggestions on how else to implement these BGM changes, or any other cool ideas you'd like to see in this map (or just things you'd like to be different)! If you have any feedback feel free to leave it below, i appreciate it
Get there with /courtroom
You can punch near the desks to trigger the desk slam sound effect from the game, or near the judge's desk to trigger a gavel sound effect!
While you're inside this map any chat messages will trigger the talking sound effect from the games!
Cool things also happen if a message contains any of the following words (all of these are case-insensitive):
Objection: trigger the shout sfx and change background music to objection theme!
Witness Testimony: change background music to the witness testimony allegro 2001 theme
Cornered: change background music to cornered theme!
Order in the court: change BGM back to regular trial theme
Hold it! / Take that! / Eureka / Gotcha! / Got it! / Overruled! / Yes! / Not so fast! / Silence!: Only trigger the shout sfx
Guilty: trigger the "guilty" sfx once!
Not Guilty: trigger the "guilty" sfx twice!!! (might add confetti for this one if i can manage that)
Other Music Triggers (Music from PW: Trials & Tribulations):
These were added as sequenced music to keep the mod file size lower than 4mb hopefully, shoutouts to SEQ64
- "Objection (2004)"
- "Testimony (2004)"
- "Order in the court (2004) / Order in the Court (2007)"
- "Caught"
- "Distant Traces of Beauty"
- "The Fragrance of Dark Coffee"
- "New prelude"
- "Guilty Love"
- "Objection (2007)"
- "Overtaken"
This mod is compatible with (but does not require) MAPi Hangout Menu!!
CREDITS
Big thanks to Dominator (WARIO) as the idea for a courtroom map was his!
CREDIT FOR THE AWESOME MAP MODEL GOES TO @SAB64 and @WOLFBLADE111 on DeviantArt! Big thanks to them! Here's the actual link I got the model from: https://www.deviantart.com/wolfblade111/art/Model-DL-Ace-Attorney-Courtroom-1230785580
Credit for the MIDI file rips (MOST of the sequenced music) goes to Fun Sun Blue on MusicArtifacts!
Ace Attorney Trilogy DS Midi Rip Version 3.0 | Musical Artifacts
and also "Big Boy" and "Melto Rheo"
seq64 is used for converting the midis to m64 along with muse sequencer for setting up the instruments and slightly fixing the midi and stuff
Here's the repository with everything including the blender project and midi files:
sm64coopdx-ace-attorney-hangout
The courtroom from Ace Attorney as a hangout map in coopdx! the mod requires MAPi to work.
And here's a small video showcasing the map (VERY outdated sorry about that):
I am open to suggestions on how else to implement these BGM changes, or any other cool ideas you'd like to see in this map (or just things you'd like to be different)! If you have any feedback feel free to leave it below, i appreciate it