MarioFIGHTer v1.0
Category: Gamemode
MarioFIGHTer is the latest in the (infamous?
) '-er' series mods
this time allowing players to throw hands in a classic 2D 'Street Fighter'-styled fight anytime, anywhere!
-- HOW TO USE --
When enabled, go up to another player and hold L + R + Z for a couple seconds to issue a challengeThe receiving player can press A or B to Accept or Decline. If they accept, its time to fight!!NOTE: when starting a battle, the camera will always reorient to the right side of the player issueing the challenge!FEATURES:
MarioFIGHTer: Bridge fight
Category: Gamemode
MarioFIGHTer is the latest in the (infamous?
this time allowing players to throw hands in a classic 2D 'Street Fighter'-styled fight anytime, anywhere!
-- HOW TO USE --
When enabled, go up to another player and hold L + R + Z for a couple seconds to issue a challengeThe receiving player can press A or B to Accept or Decline. If they accept, its time to fight!!NOTE: when starting a battle, the camera will always reorient to the right side of the player issueing the challenge!FEATURES:
- Street Fighter 2's fight announcer
- familiar Street Fighter battle music in the Sm64 soundfont
- mechanics such as blocks, parrying, and juggles
- dynamically zooming fight camera
- ring-outs and environmental hazards
- mod menu options that allow adjustments for fight timer, round count, announcer and music volume!
- experimental ' NAMCO' mode; this switches the fights from a 2D Street Fighter style battle, to a locked 8-directional 3D battle like Tekken. (NOTE that the type of battle that happens depends on the Challenger's menu setting!)
- Compatable with most [CS] custom movesets and abilities!
- Uncharged MMX projectiles currently do no damage
- Some characters, like King Dedede, currently have incompatible abilities
- NAMCO fights having strange arena boundaries