Flood Expanded

Flood Expanded v1.5.0

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Flood Expanded v1.5.0!​

This is probably the best update for FE so far, as quite a lot of changes are present here, and I would say its pretty stable! So, here's a list of em all:

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Things removed!​

  • Removed Birdslair
  • Removed some unused debug messages present from v1.4.0
  • Removed CS [Crystal Slide]
  • Removed TotWC
  • Removed Unused assets to decrease file size

Things changed!​

  • Compatibility issues present with Coop DX v1 are fixed
  • Trollface's AI has been re-worked and added to
  • Reversed Slide Levels
  • Cleaned up the Menu a bit more [Re-arranged flood speed display]
  • Changed Agent X's Name color in CTT
  • Fixed up SR support a bit more - @MaiskX3

Fixes!​

  • Fixed Marathon Mode
  • Fixed a major oversight in FE's code regarding the Red Coin Modifier
  • Fixed CTT having an issue with the Scoreboard

Additions!​

  • Added a new Config system containing several commands
  • Added a Round-Cooldown command to change the cooldown between levels
  • A new custom level called AP [Avalanche Peaks]
  • Added support for Music Mods/Music Replacements
  • FCS Remake!
  • Added a new PvP Modifier - @MaiskX3
  • Added support for custom trollface replacements
  • Added a VOTING System!!! [This was a massive undertaking for me!]
  • Added a Quick-Start bind for solo FE players [Start + A]
  • New music for UP by @MaiskX3
Keep in mind:
Bugs are likely with the voting system, its not 100% perfect, and if I can fix it more in the future, I'll release it as a v1.5.1 patch.

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Commands:​

/flood start random
/flood random
/flood modifiers [NSMB, Instakill, Reds, Trollface, PvP]
/flood mapmode [Default, Random, Voting]
/flood difficulty [number between 0-10]
/flood spectator [Normal, Follow]
/flood config [Difficulty, Round-Cooldown, Popups [ true | false ]]
/flood info

Thanks to these people!​

@Cooliokid 956 - For helping out with most of FE's code and his undying patience with me!
@MaiskX3 - For creating some of FE's music.
@TheIncredibleHolc - For bug-testing and helping out with coding the Voting System.
@EmilyEmmi - For allowing me to use her paintings in the Voting menu
@AgentX - For creating Original Flood.

And everyone else involved Pre-v1.5, including Zyaxyl, @EmeraldLockdown, and others.

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Flood Expanded v1.4.0​


An update to Flood Expanded

  • Readme has more information about modding FE

  • UP's Platforms now have a sound and move differently ( + a rendering fix)

  • FE Has became more optimized with the help of EmeraldLockdown

  • New hud to show each players distance to flags

  • New spectator mode

  • Fixed a bug where warps would still work in levels like in TOTWC

  • Most music now uses a custom ID to preserve original SM64 music

  • New music has been added, and some has been pushed out

  • New speedrun mode

  • Star Road support is partially finished (should be atleast playable now)

  • Trollface's rubber-banding has been decreased

also thanks to EmeraldLockdown and Zyaxyl

Commands ⬇️
/flood start random
/flood random
/flood modifiers [NSMB, Instakill, Reds, Trollface]
/flood mapmode [Default, Random]
/flood difficulty [number between 0-10]
/flood info

If you have NSMB Modifier on
/flood coincount [number]

An update to Flood Expanded​

This is version 1.3.0 of Flood Expanded, i was originally gonna release this on Friday,
but i decided to release it today because of the previous versions i uploaded to this site
being VERY buggy.

Changes!

  • Fixed DDD (Should be fixed, it had a bug where the flood objects wouldn't load in the sub area)

  • Made it so other people can now hear your NSMB item drop sounds

  • Added Popups

  • More and clearer descriptions of commands

  • Modifier table

  • Revamped Level System (thank you so much coolio)

  • Added most of the sub-areas of levels (For example CCM's slide)

  • Red coin gamemode thing (modifier)

  • More Flood effects

  • Cap Blocks are now only visible in GM_CONSTRUCT

  • A new level "Bird's Lair"

  • Trollface. (modifier)

  • Instakill (modifier)

  • A timer on Slide Levels (100 seconds) to stop AFK hosts from softlocking the game essentially
Commands

/flood start random
/flood random
/flood modifiers [NSMB, Instakill, Reds, Trollface]
/flood mapmode [Default, Random]
/flood difficulty [number between 0-10]
/flood info

If you have NSMB Modifier on
/flood coincount [number]
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