Made the Wastelanders smaller to be better proportion to the base cast, and added support to the So Retro! mod by making sprites of the Wastelander cast, and I think they turned out well. I also threw in a [WIP] build of my mod version of the Epic Mickey: Texture Pack, this pack will swap every texture in the game with ones from Epic Mickey 1, and some of my own if needed. Once I finish the texture pack, whenever that'll be, it'll come out with two versions, mod pack and a dynos pack, the dynos pack will have higher quality textures compared to the mod version, since mods have a limit of 30mb and Epic Mickey is a Wii game from 2010 so I'll have to downscale the texture to the original sm64 size to fit with the 30mb limit. I don't have an exact release yet for the texture pack or if I'll ever release it bc I've been kinda burnt out making this mod and theres just so many textures to change, but I'll let you guys know.
This is now the last update for the Wastelander cast, for a long while at least, I know there's some issues like with Oswald's missing hands when jumping out of a painting, but I'm happy with the current state of it, I did want to add in Horace Horsecollar to the cast, but sadly I was having trouble with his long neck, so for now he's retired, I hope you guys enjoy this update, I had fun making this mod and learned so much of modding and coopdx when making this, since this is my first mod ever and it shows, and I'm grateful to be apart of this great community.
See ya later suckers!