ColorSHIFTer 1.0
by codeflex
colorshifter4.png
colorshifter2.gif
colorshifter5.gif
colorshifter1.gif
colorshifter3.gif

ColorSHIFTer 1.0 is the full release version of the animated palette system for SM64CoopDX. It allows players to transform normal or custom palettes into animated, reactive, multiplayer-synced color effects using the standard mod menu.

-------------------- CORE FEATURES --------------------

  • Added full per-slot palette animation support for Overalls, Shirt, Gloves, Shoes, Hair, Skin, and Hat.
  • Each palette slot can be enabled or disabled independently.
  • Disabled slots preserve the player’s normal selected palette color.
  • Each slot supports 4 selectable color channels.
  • Color channels can use black, white, hue values, bypass, or the original palette color.
  • Added per-slot Speed controls.
  • Added per-slot Brightness controls.
  • Added support for normal palettes and custom palettes.
  • Added multiplayer syncing so players can see each other’s ColorSHIFTer effects.
  • Added SIDEKICKer Match Palette support.
-------------------- SLOT MODES --------------------

ORBIT
Colors rotate through the selected color channels with offset timing between slots, creating a layered animated palette effect.

SCROLL
Colors move steadily through the selected channels in a smooth scrolling loop.

PULSE
Colors swell in and out between selected channels, creating a breathing glow effect.

FLICKER
Colors rapidly jump and shift through the selected channels for unstable, electric, chaotic, or glitch-style palettes.

SPEED BASED
Color animation speed reacts to player movement speed. Slower movement creates slower shifting, while faster movement increases the animation rate.

ATTACK
Slots remain normal until the player performs B-button attacks or ground pounds. The slot fires up almost instantly, then fades back down based on the slot’s Speed setting.

-------------------- SLOT OVERRIDES --------------------

OFF
Uses the selected slot mode normally.

RAINBOW
Overrides the selected color channels and cycles the slot through a full rainbow.

RANDOM COLORS
Continuously generates random shifting colors for that slot.

SHIMMER
Creates a fast shimmering effect using the slot’s selected color channels.

-------------------- GLOBAL OVERRIDES --------------------

OFF
No global override. Slots use their own individual settings.

SHIMMER
Cycles through enabled slots from head to toe, briefly highlighting one slot at a time.

SHADOW
Cycles through enabled slots while all non-active enabled slots become black.

SHINE
Cycles through enabled slots while all non-active enabled slots become white.

INVERTED
Cycles through enabled slots by inverting the original palette color for the active slot.

SPEED
Forces enabled slots to animate based on player movement speed.

PRISM
Applies a vivid prism-style color spread across all enabled slots.

NEON
Darkens the base palette and pushes enabled slots toward intense neon colors while better preserving whites, neutrals, and skin tones.

ATTACK
Forces all enabled slots into attack-reactive behavior using the Global Override Speed setting.

-------------------- MENU AND HUD --------------------

  • Added a preview HUD showing each slot’s live color.
  • Preview HUD displays slot Override, Mode, Speed, and selected color channels.
  • Preview HUD now uses numeric values matching the Legend panel.
  • Added a Legend panel explaining color, override, mode, and global override values.
-------------------- UTILITY OPTIONS --------------------

MATCH DEFAULT PALETTE
Resets color channels to the selected character’s default palette colors.

RESTORE CUSTOM PALETTE
Restores your custom palette from any changes made by ColorSHIFTer

COPY OVERALLS SLOT TO ALL
Copies the slot settings for 'Overalls' to every slot, including colors, speed, brightness, mode, and override.

RANDOMIZE ALL SLOTS
Randomizes slot values for quick experimental palettes.

SPARKLE
Adds a small sparkle trail effect to the player.

-------------------- MULTIPLAYER AND COMPATIBILITY --------------------

  • Added ColorSHIFTer sync support so other players can see animated palettes.
  • Improved sync reliability across normal and custom palettes.
  • Added support for SIDEKICKer’s Match Palette behavior.
  • Reduced palette conflicts with SIDEKICKer custom palettes.
  • Changed ColorSHIFTer’s palette application to avoid constantly overwriting shared palette state.
-------------------- SPECIAL THANKS --------------------

Special thanks to Jxsh, TheDemonChara, Swagmasta, and The Incredible Holc.

(note; please update all -er series mods to latest available versions for full compatibility)
  • colorshifter1.gif
    colorshifter1.gif
    24.2 MB · Views: 52
  • Like
Reactions: SkyCaster09
Author
codeflex
Downloads
151
Views
608
First release
Last update

Ratings

0.00 star(s) 0 ratings

More mods from codeflex