Characters Physics (Explosive Flavour)

Characters Physics (Explosive Flavour) 1.4

Changes

  • "(Explosive Flavour)" is now gray in the mods list.
  • Maximum Speed and Acceleration now affect the Hold Walking action.
  • Deceleration now actually affects the Decelerating and Hold Decelerating actions.
  • Jump Height now affects the Riding Shell Jump action.
  • Refined the Long Jump and Dive speed calculations.
  • Swim Speed now affects the Water Punch and Water Shell Swimming actions.
  • Changed the amount of time Weight affects knockback while out of water.
  • Stat descriptions are now cyan in the Stats Info.
  • Acceleration and Weight´s descriptions were shorten to be one line long.

Fixes

  • Fixed a typo in the mod's description.
Fixed a typo I left in the code, oops...
Changes
  • Rebalanced Luigi and Toad stats.
  • Acceleration now also affects Hold Jumps.
  • Deceleration now also affects the Decelerating action.
  • Refined the weight system and knockback calculations.
  • Cleaned up and reorganized the code.
  • Reworked the Mod Menu:
    • Fused all the characters info buttons into a "Show Characters Physics/Stats" button.
    • Added a "Show Physics/Stats Info" button explaining every stat.
Removed
  • Removed the Quality of Life features from this mod.
  • QoL features will return as a separate standalone mod soon.
Added:
  • New QoL Features toggle in the mod menu.
  • Coyote Time system:
    • Allows jumps shortly after leaving the ground.
    • Supports regular jumps, hold jumps, backflips, side flips, double jumps, triple jumps, long jumps, rollouts and more.
    • Adds visual feedback with mist particles when activated.
Changes:
  • Improved braking behavior to prevent speed increases while braking or turning around.
  • Added speed locking during braking to make deceleration more consistent.
Fixes:
  • Fixed an issue where low-deceleration characters could gain speed while braking or turning around.
Changes:
  • Rebalanced several character stats:
    • Luigi acceleration slightly reduced.
    • Wario acceleration, jump height and weight adjusted.
    • Waluigi jump height reduced.
  • High deceleration characters now gain a speed boost after finishing a turnaround.
  • Improved knockback calculations so knockback scaling only applies once when entering a knockback state.
  • Updated character stat descriptions in the mod menu.

Fixes:
  • Fixed multiple inconsistencies with knockback behavior.
  • Fixed turnaround behavior for characters with high deceleration.