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Changes "(Explosive Flavour)" is now gray in the mods list. Maximum Speed and Acceleration now affect the Hold Walking action. Deceleration now actually affects the Decelerating and Hold Decelerating actions. Jump Height now affects the Riding Shell Jump action. Refined the Long Jump and Dive speed calculations. Swim Speed now affects the Water Punch and Water Shell Swimming actions. Changed the amount of time Weight affects knockback while out of water. Stat descriptions are now cyan in the Stats Info. Acceleration and Weight´s descriptions were shorten to be one line long. Fixes Fixed a typo in the mod's description.
Fixed a typo I left in the code, oops...
Changes Rebalanced Luigi and Toad stats. Acceleration now also affects Hold Jumps. Deceleration now also affects the Decelerating action. Refined the weight system and knockback calculations. Cleaned up and reorganized the code. Reworked the Mod Menu: Fused all the characters info buttons into a "Show Characters Physics/Stats" button. Added a "Show Physics/Stats Info" button explaining every stat. Removed Removed the Quality of Life features from this mod. QoL features will return as a separate standalone mod soon.
Added: New QoL Features toggle in the mod menu. Coyote Time system: Allows jumps shortly after leaving the ground. Supports regular jumps, hold jumps, backflips, side flips, double jumps, triple jumps, long jumps, rollouts and more. Adds visual feedback with mist particles when activated. Changes: Improved braking behavior to prevent speed increases while braking or turning around. Added speed locking during braking to make deceleration more consistent. Fixes: Fixed an issue where low-deceleration characters could gain speed while braking or turning around.
Changes: Rebalanced several character stats: Luigi acceleration slightly reduced. Wario acceleration, jump height and weight adjusted. Waluigi jump height reduced. High deceleration characters now gain a speed boost after finishing a turnaround. Improved knockback calculations so knockback scaling only applies once when entering a knockback state. Updated character stat descriptions in the mod menu. Fixes: Fixed multiple inconsistencies with knockback behavior. Fixed turnaround behavior for characters with high deceleration.