ChainSMOKEer

ChainSMOKEer 1.1

ChainSMOKEer 1.1.0 changelog

Smoke and inhaling

  • Expanded plume charging from three to four full five-second draws.
  • Maximum charge now produces up to 300% more smoke than the original maximum.
  • Clouds beyond the previous 200% ceiling grow larger and linger progressively
longer, reaching up to three times the original lifetime.
- Smokeable size continues to multiply plume size with safeguards for very large
character presets.
- An uninterrupted inhale longer than ten seconds forces an exhale and full
coughing animation.
- More than four accumulated full inhales also causes a coughing exhale with
10% additional smoke.
- Starting a new inhale during the delayed exhale cancels the pending plume and
sound until the final release.

Vomiting

- Added a synchronized vomiting effect adapted with permission from GORE/HARD
MODE by The Incredible Holc.
  • Vomiting can be triggered by extreme continuous or repeated smoking.
  • Added a dedicated action, complete coughing animation, mouth-tracked particles,
bundled sound, and hand-positioned smokeable during the effect.
- Added interruption-safe cleanup so warps, deaths, interactions, and other mods
cannot permanently block the player from taking another draw.

Medicinal effects

  • Added two higher stonedness stages and raised the audiovisual ceiling.
  • Tiny and partial tokes now accumulate proportionally.
  • Added an eased brightness bloom at the highest stage.
  • Added an eased 45-to-52-degree field-of-view expansion at maximum intensity.
  • Improved compatibility with FOV Config's external-change behavior.
  • Music slowdown and bundled low-pitch samples continue scaling with intensity.

Smokeables and presentation

  • Added Stick: an opera-length black cigarette holder with a lit cigarette tip.
  • Expanded the selection to Cigarette, Cigar, Handrolled, Menthol, Pipe, Vape,
and Stick.
  • Added a ColorSHIFTer compatibility switch for live Vape accent colors.
  • Updated all in-game branding and descriptions to version 1.1.0.

Stability and synchronization

  • Added generation-based smokeable recreation after level and area transitions.
  • Added safer behavior validation before deleting cached attachments, preventing
recycled object slots from affecting doors, platforms, or level geometry.
  • Improved recovery from invisible, detached, or spawn-point-stranded smokeables.
  • Expanded synchronized state for vomiting, coughing exhales, plume charge, and
the Stick smokeable.

Compatibility and limitations

- Character Select: supported with 66 built-in placement presets plus per-user
save, restore, and export tools.
  • ToeTagger: supported through the light-green STONED activity badge.
  • ColorSHIFTer: supported for Vape accent sampling and can be disabled.
  • FOV Config: supported through cooperative external FOV changes.
  • EyeSTYLEer: compatible; both mods operate independently on the same character.
  • SIDEKICKer smokeable attachment is unavailable in 1.1.0 and its menu option
has been removed. Reliable follower accessories require a stable animated
attachment API from SIDEKICKer.
- True framebuffer depth-of-field and global native-audio pitch control remain
unavailable through the SM64CoopDX Lua API.

Attachments

  • chainsmoker-sticksmoke.png
    chainsmoker-sticksmoke.png
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  • puking.mp4
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