Blither's Moveset

Blither's Moveset v1.5

Reviews 4.33 star(s) 9 reviews

I love it but i personally cant remove the double jump file bcz i dont know the filename ):
BlitherDev
BlitherDev
thanks! it's other.lua i think
First of all, congratulations on the great work you've done with the mod; this moveset has so much potential, and the programmer's dedication really shows. That said, there are certainly things that could be improved—I’d mention a few, but @marievpyre’s comment already covers the areas that need work. Even so, it remains one of the best movesets out there, and it’s very close to being the best. Also, the box showing the controls is very useful—I absolutely love it—though I wish it could be moved.
I’m really looking forward to future updates.
By the way, could you make the wall-climbing speed a bit slower? It's very easy to reach the roofs anywhere.

Oh, and one last thing I’d love for you to add: a command that lets the host apply the "stay mad" effect to any chosen player, plus a command to disable it, so it can be used as a punishment.
It would be amazing and hilarious if you could include that option.
BlitherDev
BlitherDev
thanks! really, i appreciate it, all those features are planned for the 1.6, lately i couldn't work of it because of another project "DeltaCOOP". but still, i'm sure i can get the version done!
stay mad qchu this mod is cool as hell
very cool. its a very versatile moveset
BlitherDev
BlitherDev
thanks
I like the balance changes as it encourages players to navigate around stuff instead of "X to climb wall".

Also I like how there's an actual legit way to initiate a nuke when power pounding.

can there be visible cooldowns for abilities like airdash and midair twirl (and options to disable specific moves/abilities)
BlitherDev
BlitherDev
sure! i could implement that somehow,im gonna need a concept of it and i'll see what i can do,thanks,i appreciate it though! stay tuned for next updates!
The mod gives a fresh feel to the movement features of sm64.

However, wall climbing seems a bit OP in some cases. I believe it should be balanced to have a limited time.

Also, power pounds are relatively weak if you don't use it from a high place, so I think it should cause an explosion from smb2 charge jump's height rather than like really high or smth.
BlitherDev
BlitherDev
thanks! i appreciate it!
the wall climbing has a limited time of 12 seconds or 13 i think btw and just a combo incase: do the smb2 charge jump,then do a double jump,after that twirl then air dash and try do the power pound,its a combo i do to do the power pound without the need of a high height like that,but i might nerf the wall climb next update. above all that,stay tuned in for next updates!