[CS] Dry Bowser (Bowser Moveset Compatible!)

[CS] Dry Bowser (Bowser Moveset Compatible!) v2

Garrulous64

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Aug 15, 2024
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Garrulous64 submitted a new mod:

Dry Bowser [CS] (Bowser Moveset Compatible!) - Long "Live" the Koopa King!

Some guy asked about this and I thought it'd be neat. I really like how this one turned out! He just has some slight problems with his arms when he sleeps/swims, not sure why.

Mod Includes:
Dry Bowser Skin (NSMB DS Model)
Recolor Support (Hair -> Main Color)
Custom Caps (Bowser's Minions! Paragoomba, Boo, and a Metal Shell)
Bowser Moveset Support! (Shell Spin + Fireball | Enable Bowser/Bowser Jr. Moveset Mod to use | Credit to Wibblus)
Voice Pack (Bowser's Inside Story - Kennie James Voice)

Read more about this mod...
 
Garrulous64 updated Dry Bowser [CS] (Bowser Moveset Compatible!) with a new update entry:

Fixed all issues & Increased Quality!

Thanks to Melzinoff's help and guidance, I've re-done Dry Bowser from scratch and fixed all his issues! He now doesn't have any weird arm problems, opens his mouth when spitting fireballs, removed the script error related to a missing sound file, added in Dead Eye Texture, and made it so each of his parts are now recolorable individually instead of all being in one slot (I genuinely just liked how that looked, but it's better this way for sure).

Still has Bowser Moveset compatibility (Shell...

Read the rest of this update entry...
 
I know this is possible for someone already did this before is it possible for you to make it a command / command to change the skin
Don't double post! Use that edit button! Post automatically merged:

I know this is possible for someone already did this before is it possible for you to make it a command / command to change
I know this is possible for someone already did this before is it possible for you to make it a command / command to change the skin
It's for the Android port version because someone already got the [CS] Sonic version working on the Android port
 
Oh, alright
By the way, the Cortex mod doesn't have a metal wing cap model. that's what is causing the script error, and the rex mod doesn't have a preset palette (oh, don't forget to add recolorability to the king dedede mod)
 

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