I'm working on an update for my [CS] Goose mod to add compatibility with the So Retro mod, but for some reason, when the character is small/with the Mushroom, it's dark red, and when it's in fire form, it's the color of that same transformation. So the character is dark red instead of white. Does anyone know how I can fix this?
This is the sprites:
And This is the Code:
if not retroCharAPI then return end
SMB_WHITE = retroCharAPI.SMB_WHITE
SMB_DEFAULT_SKIN = retroCharAPI.SMB_DEFAULT_SKIN
function setup_retro_sprites()
retroCharAPI.add_cs_character_sprites(CT_GOOSE, get_texture_info("goose_0"), get_texture_info("goose_1"))
retroCharAPI.add_cs_character_palette(CT_GOOSE, {CAP, PANTS, HAIR}, {SKIN, SMB_WHITE, SMB_DEFAULT_SKIN}, 1, 2)
end
hook_event(HOOK_ON_MODS_LOADED, setup_retro_sprites).
Examples Of the Error:
Normal:
Fire Goose:
This is the sprites:
And This is the Code:
if not retroCharAPI then return end
SMB_WHITE = retroCharAPI.SMB_WHITE
SMB_DEFAULT_SKIN = retroCharAPI.SMB_DEFAULT_SKIN
function setup_retro_sprites()
retroCharAPI.add_cs_character_sprites(CT_GOOSE, get_texture_info("goose_0"), get_texture_info("goose_1"))
retroCharAPI.add_cs_character_palette(CT_GOOSE, {CAP, PANTS, HAIR}, {SKIN, SMB_WHITE, SMB_DEFAULT_SKIN}, 1, 2)
end
hook_event(HOOK_ON_MODS_LOADED, setup_retro_sprites).
Examples Of the Error:
Normal:
Fire Goose: