Lua Debug Methods - Visualize a vec3f?

Spring E. Thing

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Apr 8, 2024
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Hey guys, just wondering - are any debugging methods provided with the Co-Op DX .lua definitions beyond log_to_console()? In particular, I'd really like to visualize a vec3f in world space as though a line drawn to the screen, but I'm not finding any methods for this right now. Should a method like this not exist, is there a method for drawing pixels directly to the screen that I can leverage for a debug API of my own?
Many thanks : )
 

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