how to make a level

kirbgreen

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Sep 27, 2024
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Hello I just made this account and was wondering how i export levels for sm64excoop thanks do whoever responds
 
Assuming you already have your level prepared using Fast64, use the level exporter function to export the level to mods/your mod/levels

If there's no issues with it, coop should generate a .lvl for it and you'll be able to play it ingame
 
Assuming you already have your level prepared using Fast64, use the level exporter function to export the level to mods/your mod/levels

If there's no issues with it, coop should generate a .lvl for it and you'll be able to play it ingame
hello my problem is it throws an error whenever i export it (note it was the model of coconut mall from mk wii)
 
Interesting, but that doesn't give me a lot to work with in terms of helping out. Could you get a screenshot of the error?
 
when exporting the level, make sure you have the root in the list selected before doing so
oh alright i'll let you know if i get more problems
Don't double post! Use that edit button! Post automatically merged:

when exporting the level, make sure you have the root in the list selected before doing so
hello i tried again and its now saying 'camera' object has no attribute 'transform'
Don't double post! Use that edit button! Post automatically merged:

What's the error exactly?
when i export it this is the error i get

Code:
Python: Traceback (most recent call last):
  File "C:\Users\kirbg\AppData\Roaming\Blender Foundation\Blender\4.2\scripts\addons\ManIsCat2-Fast64-Gart-057c97e\fast64_internal\sm64\tools\panels.py", line 28, in draw
    if not sm64_props.show_importing_menus:
           ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
AttributeError: 'SM64_Properties' object has no attribute 'show_importing_menus'. Did you mean: 'showImportingMenus'?
 
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