help modding

FreezingFox

Newbie
Feb 8, 2026
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I want to fix some thins for this mod [CS] Classic Mega Man such as fixing the teleport animation the caps making it to where when he loses his cap you know ect not just the model and voice lines like it is now can some one tell me how to mod this mod and please explain in laimance terms I've never modded before (btw it will prolly be a long tome before I reply if any one does respond)
 
Hi I cannot help you directly but i can give you (hopefully) a starting point.


1. You can find a lot of Ressources on how to mod yourself here: https://mods.sm64coFirstopdx.com/mods/categories/resources.19/

2. you need to learn how to use Blender and how the Character Models are used within sm64coopdx: (Blender is the software you will use to create 3D Models)
(i saw in the Credits of the mod that his used model did not have an version without helmet if he did not add one which i cant see)
I guess you need to add an version without his helmet so that you can see him without. Which requires to model the new head)

2.1 Here are Examples/Templates for he Character itself: Player Models Templates
in the comments you can also find a Link to Github where you can find more Infos on how this works.
(Edit: you can compare the luigi and the toad model how they are made guess you can do it like toad?)

How the Character Select mod works an how to implement your own character:
API Documentation

2.2 Here are Infos on how mods are structured and coded
sm64coopdx/docs/lua/lua.md at main · coop-deluxe/sm64coopdx : Here you can see how you can mod the mod /edit the files from it
Learn To Make Code mods Resources and Tutorials

if you have more questions try to specify them.
 

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