So I've been trying to put a custom model in Coopdx, and I've been able to export the armature geolayout from Blender, but no matter how many times I open the game, my folder won't be built into a .bin file (I've been trying to use GitHub - coop-deluxe/character-template: A character Template of Mario that allows more possibilities of what's possible. Created for Super Mario 64 PC Port, specifically for Coop Deluxe! This template also works for sm64ex-coop. as a reference guide). Is there another way I can do this or something I am doing wrong?
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