[CS] Ori 64

[CS] Ori 64 v1.1

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CitraDreamPainter

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Modder
May 15, 2024
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CitraDreamPainter submitted a new mod:

[CS} Ori 64 - Low poly spirit go brrrr


Ori got crushed into low poly land! You can now play as the spirit of Nibel in the world of Mario 64.
Glide into the skies with Kuro's Feather and gain owl wings.
Use the light of the Spirit Tree over metal to become invincible!
Lastly, you may lose some spirit light you had in your pocket? Who knows.

This mod requires the Character Select Mod to be played.

Read more about this mod...
 
I was using this as it reminded me of the slugcats from rain world, plus it's also cute.
However, I did notice that in various levels, including in rom hacks, the face textures would disappear or be partially transparent. I wonder, why would that happen?
Don't double post! Use that edit button! Post automatically merged:

image.png

Uhhhhh...
context: this seems to happen when obtaining the metal cap in certain maps, usually in rom hacks. Upon actually grabbing the metal cap, all textures that are part of the map's geometry change to the custom metal cap texture, and only change back upon a reload of some kind. I'm not sure if this is the only mod that has this happen with it, however.
Don't double post! Use that edit button! Post automatically merged:

it turns out it's an issue that has to be fixed on the creator's end.
image.png
 
Last edited:
I need help. it keeps giving me cs scrpit errors. it happens now for all the new charaters i downloaded aswell. (hornet, cream the rabbit, klonoa, and the macdonalds hangout). any ideas what went wrong?
 
I was using this as it reminded me of the slugcats from rain world, plus it's also cute.
However, I did notice that in various levels, including in rom hacks, the face textures would disappear or be partially transparent. I wonder, why would that happen?
Don't double post! Use that edit button! Post automatically merged:

image.png

Uhhhhh...
context: this seems to happen when obtaining the metal cap in certain maps, usually in rom hacks. Upon actually grabbing the metal cap, all textures that are part of the map's geometry change to the custom metal cap texture, and only change back upon a reload of some kind. I'm not sure if this is the only mod that has this happen with it, however.
Don't double post! Use that edit button! Post automatically merged:

it turns out it's an issue that has to be fixed on the creator's end.
image.png
This issue may be looked into?
 

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