[CS] Legacy Characters Pack!

[CS] Legacy Characters Pack! 1.0.1

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MlopsFunny

Chuckle Cretin
Modder
Mar 24, 2024
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Inside the castle walls
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MlopsFunny submitted a new mod:

[CS] Legacy Characters Pack! - Miss the good old ex days? this mod's for you!

WE'RE GOIN' BACK!

View attachment 973


With the release of 1.0, theres no doubt some people miss the old models for Toad and Waluigi, made by Keeberghh and Djosin0. I deided to create them as a CS pack. Mainly for trailer creation for 1.0, but also as a fully fledged pack, with the original models, icons, and even voices!

View attachment 971
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Just asking, Why does Toad recolorability not match the current toad, and why Waluigi doesn't have a recoloreable Emblem? I wanna know, thanks
 
Just asking, Why does Toad recolorability not match the current toad, and why Waluigi doesn't have a recoloreable Emblem? I wanna know, thanks
Its due to the way the old models were made. However Ive had a update in the backburner that added emblem recoloring to Waluigi so look foward to that!

Toads recolorability changin tho? Ehhhh im unsure, as it could mess with the original vision of that model.
 
Its due to the way the old models were made. However Ive had a update in the backburner that added emblem recoloring to Waluigi so look foward to that!

Toads recolorability changin tho? Ehhhh im unsure, as it could mess with the original vision of that model.

Captura_de_pantalla_885.png
This is an image of DJ's Toad, but with the default Toad Preset palette that is included with sm64coopdx along the other default characters palettes, as you can see, the gloves and pants are inverted, something it shouldn't happen,

Also, something i forgot to mention, but for some reason, Mario shows in the 'Players' list instead of Toad (something that doesn't happen with Waluigi), i see that the code in the E_MODEL_CHAR, CT_CHAR, TEX_CHAR part in Toad (specially the CT_CHAR part) says CT_MARIO, instead of CT_TOAD, so this can be fixed really easy, here's an image of it
Captura_de_pantalla_886.png
 
Captura_de_pantalla_885.png
This is an image of DJ's Toad, but with the default Toad Preset palette that is included with sm64coopdx along the other default characters palettes, as you can see, the gloves and pants are inverted, something it shouldn't happen,

Also, something i forgot to mention, but for some reason, Mario shows in the 'Players' list instead of Toad (something that doesn't happen with Waluigi), i see that the code in the E_MODEL_CHAR, CT_CHAR, TEX_CHAR part in Toad (specially the CT_CHAR part) says CT_MARIO, instead of CT_TOAD, so this can be fixed really easy, here's an image of it
Captura_de_pantalla_886.png
1st - Press Y if you wanna use the proper pallete. Excoop Toad was made with this quirk in mind so not much I can do.
2nd - He is Mario due to the way Agent X wrote the voice code. If I were to change to Toad, he would have a high pitched Toad voice instead of a high pitched Mario one. Its just something you'll have to live with, sorry.
 

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