Can someone make a Castle Crasher mod

I am currently working on a Castle Crashers pack for SM64COOPDX. It will have the red, green, blue, and yellow knights. I'll send some images of my progress soon.
 
I am in full support of this please add orange knight too that would so awesome I love castle crashers it's one of my favorite games
 
Shoot! I meant the orange knight, not yellow. Rest assured, the base 4 will be there! In the mean time, here's a pic~

Castle Crashers is really neat! I got it recently and its tons of fun. I hope you enjoy the characters once I'm done with them!
Don't double post! Use that edit button! Post automatically merged:

I finished up my pack! Its now just awaiting approval and it will be on the mod site! I hope you enjoy it!


Edit: Mod is out. Hope you and your friends enjoy it! [CS] Castle Crashers Pack
 
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So where are the other characters? Like Pink Knight and Blacksmith, and is it possible to make them look like their own game, with their own moveset?
 
So where are the other characters? Like Pink Knight and Blacksmith, and is it possible to make them look like their own game, with their own moveset?
I hadn't planned to include them. I'm not sure if I will be updating the mod or not. Giving their own moveset is a possibility, but I don't have a lot of ideas other than replicating the Castle Crashers combat System, which would be a huge hassle. Could you elaborate on what you mean by "make them look like their own game?" What would you suggest were different to make them look more like the game?
 
Yes, I mean, the Castle Crasher game itself, which is made by someone called The Behemoth, if you look at the game itself, for example, the moves of those 6 knights, such as Green Knight, Red Knight, Blue Knight, Orange Knight, Pink Knight, and Blacksmith, each have their own element and weapon. For example, Green Knight uses poison, Red Knight uses the electric element, Blue Knight uses the ice element, and Orange Knight uses the fire element. But of course, the other two, such as Pink Knight and Blacksmith, I really understand that they are much harder because they don't actually use elements. For example, Pink Knight throws rainbows and strange dolls instead of elements, or Blacksmith uses a big toad or a hammer to throw. And I understand that even the four main knights in the game still have difficult elements, and although it is a possibility, it would still be very interesting. I knew that this possibility could exist that they had their own special moves, because I was curious, but Again, I understand that it can be very difficult, and in my opinion, it's just one possibility and one opinion, and even if it's difficult, it doesn't really matter if it can be done, and in my opinion, this is it.
I hadn't planned to include them. I'm not sure if I will be updating the mod or not. Giving their own moveset is a possibility, but I don't have a lot of ideas other than replicating the Castle Crashers combat System, which would be a huge hassle. Could you elaborate on what you mean by "make them look like their own game?" What would you suggest were different to make them look more like the game?
 
Yes, I mean, the Castle Crasher game itself, which is made by someone called The Behemoth, if you look at the game itself, for example, the moves of those 6 knights, such as Green Knight, Red Knight, Blue Knight, Orange Knight, Pink Knight, and Blacksmith, each have their own element and weapon. For example, Green Knight uses poison, Red Knight uses the electric element, Blue Knight uses the ice element, and Orange Knight uses the fire element. But of course, the other two, such as Pink Knight and Blacksmith, I really understand that they are much harder because they don't actually use elements. For example, Pink Knight throws rainbows and strange dolls instead of elements, or Blacksmith uses a big toad or a hammer to throw. And I understand that even the four main knights in the game still have difficult elements, and although it is a possibility, it would still be very interesting. I knew that this possibility could exist that they had their own special moves, because I was curious, but Again, I understand that it can be very difficult, and in my opinion, it's just one possibility and one opinion, and even if it's difficult, it doesn't really matter if it can be done, and in my opinion, this is it.
I own Castle Crashers, and creating custom movesets for the characters to use is within the realm of possibility but still a large endeavor, requiring custom behaviors, animations, and interactions. The other characters are likely not that difficult to create but as for their special moves I'm not certain. I love the ideas and would think they are fun to implement, but it'd be an awful large amount of work and one I'm not sure I'm willing to commit to yet.
 

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