Am I missing something, or is there better documentation/sources when it comes to modding for sm64coopdeluxe?

Retago

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Sep 26, 2024
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Is there documentation that I'm not seeing or a better source that goes into detail/gives a description of what each constant, function, and struct does and what they are each used for? I understand that the docs/lua folder has different .md files that show all the different constants, functions, and structs I can use, but I want to get a better understanding of what they all do.

For example, I'm looking up "oUnkC0" in the "struct.md" file on github, and I see that it's of type "number", but it doesn't explain what "oUnkC0" does, what the number makes "oUnkC0" do, what "oUnkC0" is used for, etc. I want to read up and better understand these things when going through the docs provided in the docs/lua folder.
 
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We're a bit lacking, apologies on that-- we hope with the completion of the wiki to have better documentation and resources for modders beyond the skin folk to make use of for their content 👉👈
We're a bit lacking, apologies on that-- we hope with the completion of the wiki to have better documentation and resources for modders beyond the skin folk to make use of for their content 👉👈
 
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We're a bit lacking, apologies on that-- we hope with the completion of the wiki to have better documentation and resources for modders beyond the skin folk to make use of for their content 👉👈
I see. If that's the case then no worries. Thanks for the response. I look forward to when the wiki is completed.
 
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In the meantime however, you could join the discord (if you're not already there) and see about getting help from fellow modders for the things you'd like to do c:
 
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