Might get pointed to another thread for this but oh well, all the characters I've downloaded are all using Marios moveset even if they have a custom one (eg Bowser, Sonic, Hornet) and the official mods that add more Mario characters are flat out not selectable in the char-select menu, and if I...
Hey! so im interested in modding this game (mostly char-select and custom move-set mods), but I have like no experience at all on how to get it to work. are there any tutorials that exist for rigging, animating and stuff for coop deluxe/mario 64 specifically? thanks in advance for your responses!
I'm not a 3D modeler or a coder. I'm unable to realize my idea of a playable Link, however that didn't stop me from doing what I can and sketching it out. Please don't take this as me insisting this mod be made on my behalf, it would be rather rude to just show up out of nowhere and start making...
THIS MOD REQUIRES 1.8 CHARACTER SELECT
The Sarasaland Princess jumps again to help Peach!
Features:
Voice acting done by MorphiGalaxi
Her Mario Run Double Jump when pressing A after a jump!
Custom Caps, Custom Animations, Icon and Palette Preset as usual!
This is a Character Select mod...
Trailer:
You ever wanted to be a silly crystal fox zooming around stages, throwing rocks at enemies and do Russian dances?
No?
Well here's the mod anyway.
Milne just somehow got transported to Mario's world and she decided to help save the princess, I guess.
Usage:
As a standalone mod...
One of the older mods of sm64ex-coop is back with a slight bit of overhaul, giving each character fairly unique ways to play.
This mod can be toggled by typing /char-mov, in case you prefer your typical vanilla experience. (The moveset is on by default.)
Moves list:
Mario:
Handstand Jump...
Requires Character Select 1.8
Princess Peach, the ruler of the Mushroom Kingdom has decided to save... herself?!?
Includes:
Custom Animations
Voice acting! (done by SuperKirbyLover)
Custom Caps
Float Move when holding A after a Jump!
Palette Preset
This is a Character Select mod! Remember to...
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