You can't, because sm64coopdx is considered a newer update of ex-coop. And newer versions aren't compatible with older ones. Either tell the ex-coop players to update, or let them play by theirselves
There is no compatibility setting that needs to be enabled, you just need to make sure every other romhack you have is disabled. You can only have one romhack enabled at a time.
Not entirely sure how good that sounds, an actual account system within the game would be better. The website already has support for it, it just needs to be implemented
That's what screenshots are for. You're required to provide proof of whatever rules they are breaking anyways, why would it be so heard to screenshot their id in the process?
Half the people on coopnet doesn't even use the website. This would be easier if we had an account system built into the game, but we don't have that as of right now
The discord server does exist. Also, Character select packs can be converted to DynOS, just rename the bin files to waluigi_geo.bin and toad_player_geo.bin
No. Modified builds aren't allowed on CoopNet, they can result in a ban. Regardless, CoopNet is a hard coded limit of 16 players anyways, so you won't be able to do it
You won't be able to change this, it's a hard coded limit. If you really want to allow more than 16 players, @Cooliokid 956 has a discord server that provides 64 player builds, you can ask them for a link if you want to use that.
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