Search results

  1. wereyoshi

    Sync issues with custom grabbable behavior

    This hack Sonic Adventure 64 DX has a custom behavior (Ukikaboom which are bombs thrown by ukiki) that uses the grabbable interact type in its !main_mops.lua. If you are looking for an example of a working grabbable custom object. Also In your object's init function, do you have...
  2. wereyoshi

    Sonic health

    From: wereyoshi on hit drop rings equal to the rings counter if you get hit with no rings or shield you die coins no longer heal (since rings normally don't give air) and recovery hearts can now give a shield (can be toggled off using /recoveryheartshield command basically i made recovery...
  3. wereyoshi

    Backup Star Warp

    From: wereyoshi when collecting a star or key spawn a star copy that other players can use to follow you. Made for scenarios where you need to collect a star to go to a certain place which would otherwise require you to take turns collecting the star or synchronize your star collection with...
  4. wereyoshi

    Sonic health v2.2.0

    on hit drop rings equal to the rings counter if you get hit with no rings or shield you die coins no longer heal (since rings normally don't give air) and recovery hearts can now give a shield (can be toggled off using /recoveryheartshield command basically i made recovery hearts act as a shield...
  5. wereyoshi

    Backup Star Warp v1.1.0

    when collecting a star or key spawn a star copy that other players can use to follow you. Made for scenarios where you need to collect a star to go to a certain place which would otherwise require you to take turns collecting the star or synchronize your star collection with other players. if...
  6. wereyoshi

    applying for modder status

    I'm applying for modder status so I can contribute mods such as my sonic health mod , and back up star warp mod.