Luigi, Wario, Waluigi, and Toad are built into Coop DX. You're probably using Character Select, which doesn't include the other built in characters in its menu. You'll want to go to your player settings, where you can actually change to those 4
The lighting in the arena maps is baked in, aka it's just part of the texturing. There's no actual dark lighting there as Mario 64 and Co-op don't have a dynamic lighting system
This is something that gets suggested a lot; the usual answer we give in response to this is to use a proper social platform instead of asking to make coop into one. (AKA, add people you like playing with on Discord)
Not bad! I dunno if I'll ever finish Forest, but if I do, that wouldn't be a bad track to have for it. Right now it's on hold as I work on other things
Not bad, I've noticed at times doing the spin input can sometimes just do a normal jump instead-- apart from that though, this is fine. Welcome to releases!
Yeah, I'm surprised the export took as little time as it did; usually these bigger ideas take longer! The trees and rocks are meant to be 3d, though, so.. I'm not done here. Just think it'll look nicer instead of spamming a modified 2d tree object all over the place.
LOL whoops, accidentally removed like all the textures for Goldenrod but they're all back now. That took a bit! But yeah, back to making the map not have any obvious holes in the meshes since I'm adapting a 2.5d thing to a fully 3d thing.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.