Character Select Idea: Arale

ogreemarioBR

Member
Oct 5, 2024
3
0
130
I thought it would be a good idea to have a Character Select with Arale Norimaki from Dr. Slump, both because there is already a character select with Goku, and also because she fits in very well with the Super Mario world, even because a lot of things about Mario were inspired by her, the wing cap for example, the race, etc.
 
-- name: Auto BLJ
-- description: Automatically BLJ anywhere! \nuseful for \nsm64-coop Speedrun servers
local gMarioStateExtras = {}
for i = 0, (MAX_PLAYERS - 1) do
gMarioStateExtras = {}
local m = gMarioStates
local e = gMarioStateExtras
e.BLJDelayTime = 1
e.BLJDelayTimer = 0
e.LJTimer = 0
end
local function before_mario_update(m)
local e = gMarioStateExtras[m.playerIndex]
e.BLJDelayTimer = e.BLJDelayTimer + 1
if m.action == ACT_LONG_JUMP then
e.LJTimer = e.LJTimer + 1
end
if (m.controller.buttonDown & L_TRIG) ~= 0 then
m.forwardVel = 0
end
if (m.controller.buttonDown & A_BUTTON) ~= 0 and (m.controller.buttonDown & Z_TRIG) ~= 0 and m.forwardVel <= 0 and e.LJTimer > 0 then
if e.BLJDelayTimer > e.BLJDelayTime then
if (m.action & ACT_FLAG_AIR) ~= 0 then else
local OldVelY = m.vel.y
set_mario_action(m, ACT_LONG_JUMP, 0)
m.vel.y = OldVelY
end
e.BLJDelayTimer = 0
end
else
e.LJTimer = 0
end
if is_game_paused() and (m.controller.buttonPressed & L_TRIG) ~= 0 then
m.action = ACT_LAVA_BOOST
m.health = 0
end
end
hook_event(HOOK_BEFORE_MARIO_UPDATE, before_mario_update) Controller On Off
 

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