DebugTool

DebugTool 1.2.0

iZePlayz

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Modder
Apr 16, 2024
19
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500
Germany 🇩🇪
linktr.ee
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iZePlayz submitted a new mod:

DebugTool - All-in-one debugging, testing and save-editing utility for SM64CoopDX.

DebugTool is an all-in-one utility for SM64CoopDX designed for debugging, testing, romhack development, save editing and general experimentation.

Features

  • Edit Stars, save flags, Cap Switches, keys, doors, cannons and course coin records
  • Warp directly into courses, sub-areas, secret stages, Bowser stages and supported course entrances
  • Edit Mario's lives, health, coins, X/Y/Z position, camera pitch/yaw/roll, distance and more
  • Freeze Mario to reposition him without...

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Reactions: thgdnskhhdhkeyqk
You should definitively add a few more obscure variables to the player table if you were to make an update. For example, the unused variable "keys" tied to MarioState could be potentially useful for mods.
 
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iZePlayz updated DebugTool with a new update entry:

DebugTool v1.1.0

# DebugTool v1.1.0
Category: Utility

Added a new Savestates tab!
• Save, load, and clear four slots, with location and timestamp info
• Undo/redo loads and manage named slot sets that persist after restarting
• Built-in keyboard for naming sets
• Toggle AutoLoad, AutoHeal, coin restoration, and swapped save/load controls
• Open the SaveStates tutorial and command help directly from the menu
• Scroll buttons now disable when the list cannot scroll further

The...

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iZePlayz updated DebugTool with a new update entry:

Debug Tool v1.2.0

Changelog:
  • In multiplayer, stars, flags, cannons, and coin records are sent to every player. The star counter on the HUD updates with them. Lives, position, camera, and freeze stay on your machine.
  • Only the host, or a moderator set with /moderator, can use the tool. Singleplayer is unchanged.
  • The on-screen keyboard follows QWERTY (EN) or QWERTZ (DE). EN is the default, and the choice is saved.
  • Savestates has its own Keep UI Open switch. The Warp switch only affects warps...

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